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Old 12-01-2010, 09:31 PM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Hey i am so happy using Android! Except...

Sometimes the screen won't turn on! IDK why, it just doesn't. Happens like 3 times a day and i have to reset + reboot which is a pain. if anyone knows why pleaseee help!!!

I HATE using winmo. its garbage. Thanks!
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Old 12-01-2010, 11:35 PM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Quote:
Originally Posted by BigMoneyRob View Post
Hey i am so happy using Android! Except...

Sometimes the screen won't turn on! IDK why, it just doesn't. Happens like 3 times a day and i have to reset + reboot which is a pain. if anyone knows why pleaseee help!!!

I HATE using winmo. its garbage. Thanks!
Did you try WinMo with Mighty Rom or Energy ROM? It's not Android, but nothing like the stock WinMo either!
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Old 12-02-2010, 03:01 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Quote:
Originally Posted by BigMoneyRob View Post
Hey i am so happy using Android! Except...

Sometimes the screen won't turn on! IDK why, it just doesn't. Happens like 3 times a day and i have to reset + reboot which is a pain. if anyone knows why pleaseee help!!!

I HATE using winmo. its garbage. Thanks!
Sometimes a longer press/hold will wake mine up when it does that... I've never resorted to a reset/reboot for that.

Oh and +1 for NRG roms!
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Old 12-02-2010, 10:43 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Hey folks. So what is the status on the remaining features missing from FRX03?

  • BT - I've heard that it works somewhat, but not sure how much - can I pair my phone with my car's bluetooth yet?
  • Camera - anyone working on this at all?
  • Headphones - I believe you can force the speaker to come out of the headphone jack, but is there a way to have it automatically detect that you plugged in headphones so I can listen to Slacker Radio?
  • Speakerphone (no mic) - any progress?
  • Battery Meter (about 75% fixed now) - what's not working with the battery meter
  • HW3D - will I ever be able to play Angry Birds (full version)
  • EDIT - my phone will also not vibrate when a call comes in (when set to vibrate)
  • Is there anything else that is not working yet?
Can someone update the first post to show status updates?

Last edited by friedmjb; 12-02-2010 at 11:32 AM.
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Old 12-02-2010, 11:54 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Quote:
Originally Posted by friedmjb View Post
Hey folks. So what is the status on the remaining features missing from FRX03?

  • BT - I've heard that it works somewhat, but not sure how much - can I pair my phone with my car's bluetooth yet?
  • Camera - anyone working on this at all?
  • Headphones - I believe you can force the speaker to come out of the headphone jack, but is there a way to have it automatically detect that you plugged in headphones so I can listen to Slacker Radio?
  • Speakerphone (no mic) - any progress?
  • Battery Meter (about 75% fixed now) - what's not working with the battery meter
  • HW3D - will I ever be able to play Angry Birds (full version)
  • EDIT - my phone will also not vibrate when a call comes in (when set to vibrate)
  • Is there anything else that is not working yet?
Can someone update the first post to show status updates?
Fyi.. even if we get 30fps working using hw3d.. angrybirds still might not work. Rovio stated they are having performance issues with older hardware. Nothing we can do if the game developers themselves cant do it. There is a hacked version of the game that performs better.
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Old 12-02-2010, 12:08 PM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

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Originally Posted by [ACL] View Post
Fyi.. even if we get 30fps working using hw3d.. angrybirds still might not work. Rovio stated they are having performance issues with older hardware. Nothing we can do if the game developers themselves cant do it. There is a hacked version of the game that performs better.
Understood - just trying to see what else is left without reading through the IRC logs. Thanks for all your work.
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Old 12-02-2010, 01:27 PM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Quote:
Originally Posted by friedmjb View Post
Understood - just trying to see what else is left without reading through the IRC logs. Thanks for all your work.
Unfortunately that is the best method to see progress... With that said, answering every item in your list is a little ridiculous. You want others to read the logs and update you? There's really only one I know I can definitively answer...

Quote:
Originally Posted by friedmjb View Post
Speakerphone (no mic) - any progress?
It's fixed, just need the commit from WisTilt2. Holidays have been rough.

As for the rest of the stuff you asked for updates on, it is ALL being worked on but it's sporadic. Camera seems to be making some good progress, and the headphone jack seems trivial... Just need someone to take a good look at it. Battery code probably needs to be cleaned up, and there's probably some other power management improvements that will help with drain. We need to get camro a device so he can finish his battery driver
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Old 12-02-2010, 02:46 PM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Quote:
Originally Posted by arrrghhh View Post
Unfortunately that is the best method to see progress... With that said, answering every item in your list is a little ridiculous. You want others to read the logs and update you? There's really only one I know I can definitively answer...



It's fixed, just need the commit from WisTilt2. Holidays have been rough.

As for the rest of the stuff you asked for updates on, it is ALL being worked on but it's sporadic. Camera seems to be making some good progress, and the headphone jack seems trivial... Just need someone to take a good look at it. Battery code probably needs to be cleaned up, and there's probably some other power management improvements that will help with drain. We need to get camro a device so he can finish his battery driver
ive been talking to alex and bzo about the camera. It's apparently working with code written by jbruneaux. No one really bothered to look into it but im sure bzo is already pillaging code to get it on our kernel.
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Old 12-02-2010, 03:43 PM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Quote:
Originally Posted by arrrghhh View Post
Unfortunately that is the best method to see progress... With that said, answering every item in your list is a little ridiculous. You want others to read the logs and update you? There's really only one I know I can definitively answer...



It's fixed, just need the commit from WisTilt2. Holidays have been rough.

As for the rest of the stuff you asked for updates on, it is ALL being worked on but it's sporadic. Camera seems to be making some good progress, and the headphone jack seems trivial... Just need someone to take a good look at it. Battery code probably needs to be cleaned up, and there's probably some other power management improvements that will help with drain. We need to get camro a device so he can finish his battery driver

Trivial? Come on arrrghhh I and I think a lot of other people really want that headphone jack working, is there any progress on that or is there anything a noob like myself can do to help its progress?

In any case, I really appreciate everyone's hard work on making android fully functional on tp2.
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Old 12-02-2010, 09:42 PM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Quote:
Originally Posted by arrrghhh View Post
As for the rest of the stuff you asked for updates on, it is ALL being worked on but it's sporadic. Camera seems to be making some good progress, and the headphone jack seems trivial... Just need someone to take a good look at it. Battery code probably needs to be cleaned up, and there's probably some other power management improvements that will help with drain. We need to get camro a device so he can finish his battery driver
I haven't followed the IRC logs in a while, but I was curious if cell tower triangulation is being worked on at all, even sporadically?

Also, any movement to integrate the new 3D driver/gralloc/build.prop into XDAndoird? They've worked really great for me.
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