|
|
|
||||
|
Re: Titanium or Manila...?
Quote:
Only thing I like about Titanium is that you can see your BG easier |
|
||||
|
Re: Titanium or Manila...?
Quote:
Both Titanium and TF3D were set to manual update of weather no BT or GPS except when needed. Syncing with Exchange as items arrive (work). Setups and usage are identical (light use). Over 4 days with TF3D I couldn't make it through a work day without charging the phone or finding it around 20-30% battery at the end of the day. The battery drain was quite pronounced (2.1) whereas I've never encountered this issue with Titanium and can even stretch 1+ days out of it if necessary before the battery drains to 20% or less. So you can cite false information all you want, but software can and does contribute to battery drain. TF3D is a piece of software that runs on top of the Today screen and runs in the background when the screen is off. Whether or not it's a TF3D configuration issue is quite debatable (TF3D doesn't offer me anything of use that warrants trying it any longer), but the fact that software can drain the battery without using the Radio or GPS is really not something other than fact. |
|
||||
|
Re: Titanium or Manila...?
I'm drawn to the layout of Titanium and I really want to use it, but for right now, I find it useless. Texting, Emailing, Appointments, all are much much more cumbersome than in Manila. I keep trying it out after a new ROM flash and I keep switching right back to TF3d2 after only a few hours. And yes, I've tried all the different panel plugins, and no, they're still no there yet.
Actually, if it wasn't for TFDetacher or SecondToday, neither UI would be very effective. Although ugly, the Today Screen is mighty efficient (as a scoundrel once said: "She may not look like much, but she's got it where it counts, kid. Besides, I've added some special modifications myself"). Now I do envision Titanium eventually morphing into the ZuneHD type interface. Tap on Texting panel, takes you to the texting screen, quickly swipe through texts. Tap on individual text, shows the thread. All without exiting the Titanium/Zune UI and definitely without seeing Poutlook (I want poutlook to be a Milford man, neither seen nor heard). Etc, for all the other panels. |
|
||||
|
Re: Titanium or Manila...?
Quote:
The SOFTWARE does not use a voltage!!!!! the HARDWARE does!!! It does not take any more power to run program A than it does to run program B. The difference is in what the two softwares do and that is all about the settings! TF3D only eats more battery if you have it checking for email every 5 mins and run push internet. Other than that it does not use any extra power or hardware functions. More Ram yes! But thats becuase it displays a hell of a lot more information than Titanium does! As for updating in the background well unless you have push internet and 5 min mail enabled there is nothing for TF3D to update when idle or suspended. No more than titanium does. Weather doesn't update when your not on that tab...SMS updates the same no matter what your running. I have run probably 20 different flavors of 6.5 and Im never ONCE got more battery life...if anything I got less because I spent so much battery power resetting a crashed beta interface. Now this is the point where some 6.5 fanboy says but it's the future you need to use it to be current! to which I say stability is more important than keeping up with MS' release schedule! |
|
||||
|
Re: Titanium or Manila...?
Quote:
The statement Quote:
If software A does nothing but load a simple interface and sit and software B loads the same simple interface but performs many other CPU operations (perhaps gathering data or simple doing math to do math!) then software B will indeed drain the battery faster. Performing CPU operations, retrieving and storing data from memory (RAM, NVRAM or any sort of solid state or hard disk) and drawing/redrawing the UI *USES THE HARDWARE*. The hardware here is the CPU, the BUS, RAM, Disk (Solid state in the case of the TP) or any other peripheral queried. These operations range from the simple of reading files (registry/hive entries or config files if not cached in memory) to the more abstract of the memory manager swapping out dirty pages to retrieve data requested by a program (now you're using both disk and RAM) as well as the arithmetic operations that have to happen to make everything work. These are things you don't even see. Throw in graphical operations rendered on the CPU (or the GPU if supported) and you are using more hardware! All of this costs power - and the amount of which varies by the number of operations done by a program the number of which generally increases with their complexity - 1 command != 1 CPU operation, as well as the number of other pieces of hardware touched to get the job done (Does the program need to hit disk or query a device for status). Rendering a complex interface generally requires more operations than a simple interface and hence will use more power. Now, the merit of how *much* more power can be debated between any 2 programs but to simply state that any 2 programs not using the Radio/GPS/Gyro use the same amount of power is either dishonest or uninformed. Quote:
Apply that to TF3D and Titanium and there could be a large difference in the number of operations required to perform a task (such as a screen redraw) or there could be a negligible difference (without some sort of utility to measure it's all speculation). But it is wholly possible for one to "use" more power to accomplish the same task as the other. Quote:
Last edited by krohnjw; 08-24-2009 at 11:27 PM. |
| This post has been thanked 1 times. |
![]() |
|
|
|