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Re: Unofficial known issues list 1/3
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If by internal you mean on the extUSB dongle, then yes, the button being useless is expected since WinCE doesn't respond as well. |
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Re: Unofficial known issues list 1/3
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Oh, and I agree on the pause thing being a feature not a bug |
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Re: Unofficial known issues list 1/3
Ok, then im leaving this alone after adding the delay. Looks like this portion is done.
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Re: Unofficial known issues list - 1/13 Headset thru USB adapter now working
In WinMo, the button does have function when it's plugged directly into the 3.5mm - you can pause/unpause a song, pick up/hang up a call, and long press will let you go straight to voice command. I believe it even allowed me to advance to the next song in Pandora (but I'm not 100% certain on that...it's been so long since I've relied on WinMo!)
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Re: Unofficial known issues list 1/3
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Here's my earlier description of this: Quote:
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Re: Unofficial known issues list - 1/13 Headset thru USB adapter now working
Ok.. lets ignore the 3.5mm external for 2 minutes. I dont care about that one right now since we have 0 lines of code for it. I just want to get the 11pin all straightened out before i move away from that project.
With that said, in winmo if we use the 11pin with the 3.5mm dongle the button does nothing. If so, then i'm just going to work on the delay and consider that portion done. |
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Re: Unofficial known issues list - 1/13 Headset thru USB adapter now working
Ah, my mistake. Sorry for the confusion [ACL] and manekineko - you had it right!
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Re: Unofficial known issues list - 1/13 Headset thru USB adapter now working
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What exactly is the delay remedy you have in mind? Are you planning on hard-coding a delay on recognizing physical headphone removal? If that's the case, you'll also be delaying the pausing of the music, which seems like a cure worse than the illness. If anything, it seems like there is some bug in the sound routing rather than a delay that needs to be added. I just tested it a bit more, and when it's playing with no sound in the post-removal-of-headset-without-enough-rest period, if you plugin a headset sometimes it will recognize it and start playing through the headset, which isn't too surprising. Interestingly, though, sometimes you can plug in the headset during that period and have no sound from anywhere, not from the speaker and not from the headset either, so it is NOT the case that it was stuck still routing sound to the headset, instead it seems to just be routing the sound to nowhere as best as I can tell. |
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Re: Unofficial known issues list - 1/13 Headset thru USB adapter now working
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Oo i didnt experince the no where sound yet. You are using pandora as a simple test? i'll have to look at that. I did notice on nand the sound gets routed back to the ear piece so there is some fine tuning to do. Thanks for the help. |
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