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Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
no, im taking about where it wont let you set a diffrent ringtone, it cycles back thru all the ringtones and goes back to the default one and wont let you close the sounds and notifications window
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Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
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Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
Hey,guys,can somebody tell me how to convert sys_192_dpis to sys_96_dpis?
We trying to get tf3d workind on vogue please post all helpfull links and TUTs here: http://forum.ppcgeeks.com/showthread.php?t=61704 |
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Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
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Two Evo's 3D's Running CleanROM 1.2 -8/12/11
BaseBand 0.97.10.0530 | PRI 1.16_003 | PRL 21080 |HWv002 Kernel 2.6.35.10-ck-gd351510dirtyziggy417@infectedrom If I helped you, please hit the button. |
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Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
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Any further info is still much appreciated and if I did miss something thus far, please feel free to let me know Thanks again thus far for what you have found
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Last edited by joojoobee666; 06-18-2009 at 10:55 PM. |
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Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
Ensure you have the registry key for "LSOMACORE" in your XIP's boot.rgu. Just search this thread for the key mentioned.
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Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
Sorry Guys!! This time i was not able to upload Build 21815 96dpi coz my parents have admitted me in an academy (timings are 1200-1600 GMT) so i dont get much time for this now secondly my internet is driving me nuts, its doing everything except uploading files
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You can't save your sound settings and get "file can't be found or corrupt" but they do indeed play in WMP or Kinoma. All I can say is try cooking your ROM w/Merdin or Savage v1.0 and you will see the issue goes away. My guess is its somehow related to bot Tachi and Savage being ported fro Rhodium, and some memory address gets whacked enough to cause the issue on BOTH Diamond and TP. I have a TP and I was frustrated as heck by this problem as the root cause for sound issues being tied to a SIP was the last thing I would have looked for or thought could created the problem GL - DA
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