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Re: OpenGL Driver
Hey guys, I just found this over on the Android thread regarding the OpenGL files and Android with a link to THIS video of NeoCore on the Vogue
Perhaps stripping down and porting over the Gl Lib and DLL's from that may increase the video performance on a WinMO based application and UI Just some food for thought Detroit Doug |
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Re: OpenGL Driver
Also, as a side note, re Direct 3d:
Do the American vogues ship with touchflo 3D enabled? From what I have read, they dont. Well, the vogue (okta touch) over here in NZ does ship with tf3d. So, I will try to track down ddi.dll from that stock nz image (I no longer have the stock image!). Im hoping that in some way it might be different. I'm pretty certain it is not, but who knows. so, if someone could tell me the shipped state of us tf3d, that would be great. Cheers, Divxmaster |
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Detroit Doug |
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Re: OpenGL Driver
Hmmm, ok.. I'll rephrase that.. does the US rom come with a touch cube that you can bring up by sliding your finger up the screen and then spin it left and right with gestures?
btw, @doug, I'm glad someone else noticed the GPU was enabled... I dont quite understand that no one seems to be excited about this. Its hardly mentioned in the forums. It is a really big thing, for one, it proves that the Imageon 2300 is actually inside the vogue, and accessible. Didnt Htc at one stage say it wasnt in there? lol. Also, I just enabled cpu usage monitor when running neocore, and it isnt using 100% cpu, which is nice, so there is some room left over for other processing. I wonder if the phone could be disabled temporarily in games and its ARM9 used for processing? Cheers, Divxmaster Last edited by divxmaster; 05-02-2009 at 10:46 PM. |
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Re: OpenGL Driver
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And I really didnt even think of the Cube, but yes, the cube in a WinMO 6/6.1 OS is the default on US Vogues Actually I am very excited about the hardware being enabled and actually being seen used as it should be, the one MAJOR drawback to the vogue is the fact the hardware is there but not enabled (utilized) in common OS/Applications and I do actually think the Android used drivers can indeed be ported over as I believe they came either from HTC/Google originally during development of the Android OS and just found and now being tweaked and shown off and I think as so much is ported from Windows to Linux in day to day PC world, the time to do so with Android (Linux) to WinMO cannot be any more difficult as it really would be just a case of reverse engineering (not directly as tearing something apart and recreating it but in a driver/DLL sense of moving in reverse from Linux to Windows/WinMO) Of course this is all just speculation and deep hope from me although my immediate concern if and when this does come to fruition is not the ability as much as how much draw on the battery will the 3D increase and how quickly will this kill existing OEM (1100maH) batteries let alone the larger aftermarket batteries Detroit Doug |
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Re: OpenGL Driver
yes, it would be great if opengl es could be ported back, thats what this thread is about of course, but I would like D3D also.
If I can get fpsece working, then this phone will be perfect! Garmin GPS, h.264 movies with coreplayer, 16gb sandisk microsd and fpsece psx games! Hopefully the battery will be fine, I can play a 2 hr movie no problem. Cheers, Divxmaster |
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Re: OpenGL Driver
Ok ok, let's clear up some confusion
HTC Vogue has OpenGL already in it, but it's a premature version for the Cube only.... The OpenGL we want is for TF3D....M3D, that will increase the speed and functionality of our devices
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