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OpenGL Driver
This is an unfinished project. These have been worked on and found to be the best for the Vogue and closest to OpenGL. I'm wondering if we could put our heads together we could get this thing fixed and be able to use all these OpenGL programs.
Here are some external links to the DLL: http://www.megaupload.com/?d=DSXUMM2S ftp://up.ppcgeeks.com/Vogue/Users/Wh...c_software.zip http://download.ppchaven.com/CDMA%20...c_software.zip http://rapidshare.com/files/24396365...c_software.zip All you have to do is put the file into "Windows" folder on your device. Here is the GLBenchscore: Code:
OpenGL ES Environment Variables GL_VENDOR Hybrid Graphics, Ltd. GL_VERSION OpenGL ES-CM 1.1 GL_RENDERER Gerbera 2.0.6 (non-commercial) GL_EXTENSIONS GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_read_format GL_OES_query_matrix GL_OES_compressed_paletted_texture GL_OES_matrix_palette GL_OES_point_sprite GL_OES_point_size_array GL_OES_draw_texture GL_OES_matrix_get GL_OES_swap_control GL_OES_render_texture GL_RED_BITS 8 GL_GREEN_BITS 8 GL_BLUE_BITS 8 GL_ALPHA_BITS 0 GL_DEPTH_BITS 16 GL_STENCIL_BITS 0 GL_SUBPIXEL_BITS 4 GL_MAX_LIGHTS 8 GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 6408 GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 5121 GL_MAX_CLIP_PLANES 6 GL_MAX_MODELVIEW_STACK_DEPTH 16 GL_MAX_TEXTURE_STACK_DEPTH 2 GL_MAX_PROJECTION_STACK_DEPTH 2 GL_MAX_TEXTURE_SIZE 1024 GL_MAX_TEXTURE_UNITS 2 GL_MAX_PALETTE_MATRICES_OES 9 GL_MAX_VERTEX_UNITS_OES 4 GL_MAX_VIEWPORT_WIDTH 2048 GL_MAX_VIEWPORT_HEIGHT 2048 GL_NUM_COMPRESSED_TEXTURE_FORMATS 10 GL_ALIASED_LINE_WIDTH_MIN 1 GL_ALIASED_LINE_WIDTH_MAX 64 GL_ALIASED_POINT_SIZE_MIN 1 GL_ALIASED_POINT_SIZE_MAX 64 GL_SMOOTH_LINE_WIDTH_MIN 1 GL_SMOOTH_LINE_WIDTH_MAX 1 GL_SMOOTH_POINT_SIZE_MIN 1 GL_SMOOTH_POINT_SIZE_MAX 1 EGL Native Platform Graphics Interface EGL Vendor Hybrid Graphics, Ltd. EGL Version 1.1 EGL Extensions EGL Selected Configuration EGL_CONFIG_ID: 53 EGL_BUFFER_SIZE: 32 EGL_ALPHA_SIZE: 0 EGL_BLUE_SIZE: 8 EGL_GREEN_SIZE: 8 EGL_RED_SIZE: 8 EGL_DEPTH_SIZE: 16 EGL_STENCIL_SIZE: 0 EGL_CONFIG_CAVEAT: 0 EGL_LEVEL: 0 EGL_MAX_PBUFFER_HEIGHT: 2048 EGL_MAX_PBUFFER_PIXELS: 4194304 EGL_MAX_PBUFFER_WIDTH: 2048 EGL_NATIVE_RENDERABLE: 0 EGL_NATIVE_VISUAL_ID: 0 EGL_NATIVE_VISUAL_TYPE: 0 EGL_SAMPLES: 1 EGL_SAMPLE_BUFFERS: 0 EGL_SURFACE_TYPE: 7 EGL_TRANSPARENT_TYPE: 12344 EGL_TRANSPARENT_BLUE_VALUE: -1 EGL_TRANSPARENT_GREEN_VALUE: -1 EGL_TRANSPARENT_RED_VALUE: -1 Device Information Device Name VOGU100 Device ID 413838374631 Platform Name PocketPC Platform ID 3 OS Windows Mobile OS Build 20748 OS Version Major 5 OS Version Minor 2 CPU Vendor SAMSUNG CPU Name CPU Core MSM7500-400MHz CPU Instruction Set 0 CPU Type 2577 Reported CPU Architecture 5 Number of CPUs 1 Total Memory 101556224 Memory Page Size 4096 Screen size 240 x 320 System Color Bits 16 System Colors 65536
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Re: OpenGL Driver
I like projects like these. I'll post a few links to similar threads tomorrow.
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HTC Touch Vogue (TELUS) ROM: Bell 3.09.666.1 (Build: 19208.1.0.1) Radio: 3.42.50 Various tweaks and programs found on XDA-Developers, PPCGeeks, MoDaCo, and WinMo-Experts forums. Thank you to all the experts who enlighten us on the ways of enhancing our phones beyond the norm. |
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Re: OpenGL Driver
i installed and ran the benchmark, its definitely interesting stuff, very good find, the web site doesn't have our specific device tho, just the gsm/msm7200 one, any games or programs that anyone knows of to install and try out this?
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Re: OpenGL Driver
am i doing something wrong? i put the ddl into my windows folder, run the test, and the first two animation (the shooter and the dinosaur) run at 2-3fps. im running NFSFAN's 6.5 rom. any guesses on what might be wrong?
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Re: OpenGL Driver
As far as I understood,the driver itself is a libGLES_CM.dll
And glbenchmark.exe is just for the demo,so people can see what it does,right? I was thinking maybe we can assign this dll .-like d3dm samsung driver.I mean to replace a stock driver with this one. If yes,then which one ? I can run some tests,just give me an idea Also have a question. I have .dll from pocket divx player.Now the divx player plays avi xvid,but the WMP -does not. Is there any way to use that dll with WMP,so I dont have to install 1 more player? Last edited by vin255764; 04-28-2009 at 02:29 PM. |
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