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Re: OpenGL Driver
Mac has 3 known virus, all of which were stopped within 30 minutes...
Mac has been hacked one time and it was because of a flaw in the adobe flash design... Linux has had viruses, but they are stopped before anyone even notices it because everyone has the codes to linux...nothing is hidden
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Re: OpenGL Driver
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I use to work customer service for apple, there were a few handfuls more of viruses for them, but they weren't well known or all that harmful really. Quote:
And I posted where we were at for the OpenGL in my last post. EDIT:: Check out this article about Apple struggling with their products safety with "malware and other online threats"
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Re: OpenGL Driver
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![]() Good to know I'm not completely out of my mind. ![]() I love that no matter how many times we've tried to bring this thread back on track it just keeps going farther and farther off track. ![]() ![]() ![]() |
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Re: OpenGL Driver
Eh. Sorry, that last one's kind-of my fault.
Until we get more information, I don't see any way of effectively bringing the thread back on topic. Unless... We bring this whole conversation back into swing more specifically about linux, and then we get to android, with Vogue HW acceleration, which brings us back to OpenGL here. |
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Re: OpenGL Driver
In a way I'm confused. Does the OpenGL driver already exist? If it does, then I can see why the performance would increase... but if we're just placing a .dll file into a folder that no files are explicitly using, then the performance wouldn't change. I would also assume that a windows device would have limited support for OpenGL, and that DirectDraw/D3D would be more of a focus on their devices...
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