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  #1 (permalink)  
Old 11-20-2007, 10:39 AM
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Fixed Issues:
1. Splash images sometimes show random color translations
Fixed in 071120 build
Also posted in Apache WM6 Kitchen CE OS 5.2.1908 (Build 18508.0.7.0) 071117_1 Bugs/Patches

Just Downloaded BuildOS 071120 Build, images come out the same. See attachments. First attachment is from buildos/splashimages/qvga, second is from buildos/temp just prior to flashing phone.
Attached Images
File Type: jpg HTC.JPG (15.3 KB, 17 views) Click for barcode!
File Type: jpg 01_MainSplash.JPG (17.5 KB, 20 views) Click for barcode!
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Old 11-20-2007, 01:14 PM
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Originally Posted by bobonit View Post
Also posted in Apache WM6 Kitchen CE OS 5.2.1908 (Build 18508.0.7.0) 071117_1 Bugs/Patches

Just Downloaded BuildOS 071120 Build, images come out the same. See attachments. First attachment is from buildos/splashimages/qvga, second is from buildos/temp just prior to flashing phone.
Re-Download and try again, please. I think I posted the wrong build originally.
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Old 11-20-2007, 01:57 PM
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Originally Posted by gguruusa View Post
Re-Download and try again, please. I think I posted the wrong build originally.
I tried this with the new version (just downloaded) and got the same result. See attached images (note: the splash image was a screen dump from the .nb converter program -- could not figure out how to save it as a .bmp).
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File Type: jpg Girls2.jpg (14.4 KB, 33 views) Click for barcode!
File Type: jpg splash.JPG (23.4 KB, 23 views) Click for barcode!
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Old 11-20-2007, 02:07 PM
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Originally Posted by hefman View Post
I tried this with the new version (just downloaded) and got the same result. See attached images (note: the splash image was a screen dump from the .nb converter program -- could not figure out how to save it as a .bmp).
same result for me as well... but it does have less green dots i think
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Old 11-20-2007, 02:36 PM
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Originally Posted by hefman View Post
I tried this with the new version (just downloaded) and got the same result. See attached images (note: the splash image was a screen dump from the .nb converter program -- could not figure out how to save it as a .bmp).
Ok, turns out it was broken for both converters, and I had only fixed one before. New build has been posted.

For the curious, it's actually a bug based on the low order Red color bits. Windows manipulated the pixel value on my behalf in order to distribute accumulated error when moving from a low color depth to a higher color depth. My logic assumed the pixel value I put in would be the pixel value I got out (sounds reasonable, doesn't it?), so when it wasn't things went awry. You see the artifact as green because the low order red bits were writing on top of the high order green bits. By pure chance, green does not write on blue because of an election I took in the code. Blue doesn't have a color after it to overwrite. So, the only color getting messed up is green, which explains why all the artifacts were green.

Last edited by gguruusa; 11-20-2007 at 02:43 PM.
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Old 11-20-2007, 03:16 PM
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Originally Posted by gguruusa View Post
Ok, turns out it was broken for both converters, and I had only fixed one before. New build has been posted.

For the curious, it's actually a bug based on the low order Red color bits. Windows manipulated the pixel value on my behalf in order to distribute accumulated error when moving from a low color depth to a higher color depth. My logic assumed the pixel value I put in would be the pixel value I got out (sounds reasonable, doesn't it?), so when it wasn't things went awry. You see the artifact as green because the low order red bits were writing on top of the high order green bits. By pure chance, green does not write on blue because of an election I took in the code. Blue doesn't have a color after it to overwrite. So, the only color getting messed up is green, which explains why all the artifacts were green.
Fixed!

Thanks gguru.

For the record, I AM "the curious"...

Excellent work on this program by the way. =D>
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Old 11-20-2007, 02:08 PM
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Originally Posted by gguruusa View Post
Re-Download and try again, please. I think I posted the wrong build originally.
No change. I don't know if this helps isolate the problem, I accidentally choose Qwest.nb and it looked ok in the BuildOS\temp folder. Rebuilt with HTC.NB and it again had the green artifacts in the BuildOS\temp folder.
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Old 11-20-2007, 02:29 PM
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Originally Posted by bobonit View Post
No change. I don't know if this helps isolate the problem, I accidentally choose Qwest.nb and it looked ok in the BuildOS\temp folder. Rebuilt with HTC.NB and it again had the green artifacts in the BuildOS\temp folder.
I'm guessing this only affects certain colors, which is why the mostly grayscale or white screens come out okay and photos get totally messed up.
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