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  #1811 (permalink)  
Old 06-07-2009, 12:58 AM
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Re: 6-6-09 ~~Bear-Bonz Rom~~ version 3.2 - [Rhodium/Titanium - 6.5 - 21731]

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Originally Posted by gadgetfreak View Post
I've also modded the TF3D tab icons, based of the Sprint Neon Icons and using and idea I found in the MightyROM threads, the slider now highlights in close to the same green of the notification bubbles. Looks pretty slick, IMHO...

Here's what they look like. I've even thought about dumping the curtain, but that always seems to lead to some weird artifacts showing up along the bottom of the screen, plus the pile of pictures on the photos tab just drives me nuts for some reason..

I can post the cab for this if anyone is interested. I also, for contrast's sake, use the next two things by cmylxgo as my notifications and calendar highlight so they don't get lost with the green on the tab.
Wait... is it that neon green on every icon?
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  #1812 (permalink)  
Old 06-07-2009, 01:05 AM
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Re: 6-6-09 ~~Bear-Bonz Rom~~ version 3.2 - [Rhodium/Titanium - 6.5 - 21731]

Only on the selected and the big graphic when you swipe across the tabs. The inactive tabs stay white.
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  #1813 (permalink)  
Old 06-07-2009, 01:06 AM
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Re: 6-6-09 ~~Bear-Bonz Rom~~ version 3.2 - [Rhodium/Titanium - 6.5 - 21731]

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Originally Posted by gadgetfreak View Post
Only on the selected and the big graphic when you swipe across the tabs. The inactive tabs stay white.
Can you get the big graphic to stay white and just the highlighted one green?
  #1814 (permalink)  
Old 06-07-2009, 01:12 AM
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Re: 6-6-09 ~~Bear-Bonz Rom~~ version 3.2 - [Rhodium/Titanium - 6.5 - 21731]

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Can you get the big graphic to stay white and just the highlighted one green?
Honestly, I don't know. The actual icons I modded were 128x128, and it seems that all TF3D does is scale those for the smaller, selected tab icon. The inactive icons are smaller, though, so maybe there is a way to force TF3D to read separate small green icons. I'll dive in right now...
  #1815 (permalink)  
Old 06-07-2009, 01:13 AM
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Re: 6-6-09 ~~Bear-Bonz Rom~~ version 3.2 - [Rhodium/Titanium - 6.5 - 21731]

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The actual icons I modded were 128x128, and it seems that all TF3D does is scale those for the smaller, selected tab icon.
That's what I figured... hmmm.
  #1816 (permalink)  
Old 06-07-2009, 01:17 AM
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Re: 6-6-09 ~~Bear-Bonz Rom~~ version 3.2 - [Rhodium/Titanium - 6.5 - 21731]

I'm going to dig through a couple of the cabs that I downloaded a few weeks ago when I was trying to figure out which manila file did what. I seem to remember one of them having 3 files for each icon... So, maybe.
  #1817 (permalink)  
Old 06-07-2009, 01:29 AM
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Re: 6-6-09 ~~Bear-Bonz Rom~~ version 3.2 - [Rhodium/Titanium - 6.5 - 21731]

Guys, I just got some very cool stuff working (I think) that is going to give you a lot of freedom between dialers. It's really cool... I think you are all going to like it.

Stay tuned.
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  #1818 (permalink)  
Old 06-07-2009, 02:09 AM
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Re: 6-6-09 ~~Bear-Bonz Rom~~ version 3.2 - [Rhodium/Titanium - 6.5 - 21731]

Crud. It looks like there are two icons per tab. The 128x128 which does dual duty, and a 64x64 that serves as the inactive icon. I've sent a pm to jmztaylor asking him if there iss any way he knows to do this, since he built the Sprint conversion for TF3D 2.
  #1819 (permalink)  
Old 06-07-2009, 02:17 AM
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Re: 6-6-09 ~~Bear-Bonz Rom~~ version 3.2 - [Rhodium/Titanium - 6.5 - 21731]

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Crud. It looks like there are two icons per tab. The 128x128 which does dual duty, and a 64x64 that serves as the inactive icon. I've sent a pm to jmztaylor asking him if there iss any way he knows to do this, since he built the Sprint conversion for TF3D 2.
It's no problem... I'm not sure if I would want to go that route or not anyway.

I think I'm gonna have a new version up shortly.
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  #1820 (permalink)  
Old 06-07-2009, 02:28 AM
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Re: 6-6-09 ~~Bear-Bonz Rom~~ version 3.2 - [Rhodium/Titanium - 6.5 - 21731]

Of course, now I'm thinking what about using the icons or something similar that we just used for the taskbar and come up with something completely custom for the tabs...
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