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  #1871 (permalink)  
Old 09-27-2010, 01:54 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [9/26] WORKING HW3D!

Thanks!

I compared your startup.txt with the one in the RAR and removed the following line and it worked
Code:
force_cdma=0
Quote:
Originally Posted by fubartv View Post
I got service and have Sprint. I have attached my startup.txt as winzip so for those having issues with NO SERVICE, this should do it for ya.
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  #1872 (permalink)  
Old 09-27-2010, 09:14 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [9/26] WORKING HW3D!

Quote:
Originally Posted by fastmike View Post
Thanks!

I compared your startup.txt with the one in the RAR and removed the following line and it worked
Code:
force_cdma=0
So your data worked on sprint without the force cdma command?

I got my data working, I was adding a htc_hw.force_cdma=1 to the end of the startup file and I did not realize there was already a force cdma in the middle. I deleted my addition and change the force cdma from 0 to 1 and data works fine now.
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Last edited by Masterface7; 09-27-2010 at 09:29 AM.
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  #1873 (permalink)  
Old 09-27-2010, 09:55 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [9/26] WORKING HW3D!

Quote:
Originally Posted by Masterface7 View Post
So your data worked on sprint without the force cdma command?

I got my data working, I was adding a htc_hw.force_cdma=1 to the end of the startup file and I did not realize there was already a force cdma in the middle. I deleted my addition and change the force cdma from 0 to 1 and data works fine now.

OMG I can't believe I missed that! That line being in there twice was causing the 2 commands to cancel each other out. Thanks guys that worked wonders! Thats why I love this community.!
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  #1874 (permalink)  
Old 09-27-2010, 10:19 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [9/26] WORKING HW3D!

Quote:
Originally Posted by fubartv View Post
I got service and have Sprint. I have attached my startup.txt as winzip so for those having issues with NO SERVICE, this should do it for ya.

Keep in mind that before u load this, change the clock speed as my TP2 runs at 841728 = 822mhz. Yours could run it if it can handle this clock

So if yours wont start, change the oc_freq_khz=841728 line to whatever speed your TP2 can handle.

Good luck

How's the battery life at 822mhz? I'm using 737000 and it seemed to drain quicker but then I forgot to install app killer so there were things running in the background. The phone seems a little warmer though. Hopefully it was just because of the apps. I'm going to charge it again and see what happens.
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  #1875 (permalink)  
Old 09-27-2010, 10:34 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [9/26] WORKING HW3D!

I just got 500 quadrant and 18.9 Neocore

edit: is it useful to enable JIT now?

even though quadrant has the score close to nexus one out of box it is still no where near playing a video file for me.

Last edited by Masterface7; 09-27-2010 at 12:04 PM.
  #1876 (permalink)  
Old 09-27-2010, 11:04 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [9/26] WORKING HW3D!

All my past games are still the same.this 3d fix didnt do much. Blowup lite still chugs bad.
  #1877 (permalink)  
Old 09-27-2010, 11:37 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [9/26] WORKING HW3D!

Quote:
Originally Posted by smileyface22 View Post
Wirelessly posted (TP2: Opera/9.80 (Windows Mobile; WCE; Opera Mobi/WMD-50433; U; en) Presto/2.4.13 Version/10.00)



I'm having the same issue.
i was having the same problem.... check out your startup file, for whatever reason there are 2 cdma lines in there?? one is the regular one and then there is a new one in the middle of it. i left the duplicate value in there and just changed the 0 to a 1. problem fixed, dont forget to duplicate this in your backup default.txt file as well
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  #1878 (permalink)  
Old 09-27-2010, 11:44 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [9/26] WORKING HW3D!

Quote:
Originally Posted by sp4rtan5 View Post
All my past games are still the same.this 3d fix didnt do much. Blowup lite still chugs bad.
Yeah, despite Neo showing the FPS, I still can't play Crush the Castle. I was all pumped because the intro and selection screens are way faster, but the actual game, where you throw the rock is just as laggy. Which is REALLY laggy.
  #1879 (permalink)  
Old 09-27-2010, 11:49 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [9/26] WORKING HW3D!

Freezes phone on Project Android Utility boot screen. Formatted SD Card and reinstalled Blazin 9/26. OC in Windows Mobile is turned off, removed extra htc_hw.force_cdma=1 in startup.txt. No SIM card. Suggestions?

EDIT: Never mind - OC was actually turned on

Last edited by friedmjb; 09-27-2010 at 12:03 PM.
  #1880 (permalink)  
Old 09-27-2010, 11:53 AM
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Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [9/26] WORKING HW3D!

Quote:
Originally Posted by fubartv View Post
I got service and have Sprint. I have attached my startup.txt as winzip so for those having issues with NO SERVICE, this should do it for ya.

Keep in mind that before u load this, change the clock speed as my TP2 runs at 841728 = 822mhz. Yours could run it if it can handle this clock

So if yours wont start, change the oc_freq_khz=841728 line to whatever speed your TP2 can handle.

Good luck
Thanks for offering your txt. I wanna ask you a question about your clock speed, that's just about the highest I've seen anywhere.

What increments did you use to test your way up to that speed? The highest I got to was 766800 before I just stopped trying.

Do you step it up by 10000 khz at a time? Or what? Hope my question is clear...
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