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  #211 (permalink)  
Old 10-16-2010, 08:28 AM
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Re: NAND Boot Testing - Keyboard Mapping Fixed, HW3D, and Battery Algo Update

ignore those files for now since they arent working for me.

natemcnutty: what kinda os and version are you using to compile the kernel .. also what toolchain. Reason i ask is because i replicated my entire setup on the autobuild machine and it keeps crashing. Only differences are that my home machine is ubuntu 9.10 64bit while the auto is running 10.10 32bit. This really shouldnt make any difference but i really dont know why else it would cause android to crash.

Also im interested to see if another version would cause android crashes as well. Ive tried my old sense ui build and it runs fine with the nbh from the autobuild so whatever this autobuild machine is doing its just pissing off xdandroid and no other build. Anyone try neopeeks ?
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  #212 (permalink)  
Old 10-16-2010, 06:04 PM
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Originally Posted by [ACL
]ignore those files for now since they arent working for me.

natemcnutty: what kinda os and version are you using to compile the kernel .. also what toolchain. Reason i ask is because i replicated my entire setup on the autobuild machine and it keeps crashing. Only differences are that my home machine is ubuntu 9.10 64bit while the auto is running 10.10 32bit. This really shouldnt make any difference but i really dont know why else it would cause android to crash.

Also im interested to see if another version would cause android crashes as well. Ive tried my old sense ui build and it runs fine with the nbh from the autobuild so whatever this autobuild machine is doing its just pissing off xdandroid and no other build. Anyone try neopeeks ?
I run 32bit Ubuntu 10.04.1 in a VM at work, and I have Ubuntu 10.10 now at home (just upgraded from 10.04.1). I have tried 3 toolchains: google 4.4.0, codesourcery 2008q3 and 2010q1.

I'll try 9.10 when I get home and see if that makes a difference.
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  #213 (permalink)  
Old 10-17-2010, 12:34 AM
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Re: NAND Boot Testing - Keyboard Mapping Fixed, HW3D, and Battery Algo Update

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I run 32bit Ubuntu 10.04.1 in a VM at work, and I have Ubuntu 10.10 now at home (just upgraded from 10.04.1). I have tried 3 toolchains: google 4.4.0, codesourcery 2008q3 and 2010q1.

I'll try 9.10 when I get home and see if that makes a difference.
same here.. tried everything to the the autobuild to work with xdandroid and nothing. Im probably going to try neopeeks i suppose and see how that works out or just compile my own. For now i'm just using sense ui to test some patches that we are behind on.
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  #214 (permalink)  
Old 10-17-2010, 01:50 AM
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Re: NAND Boot Testing - Keyboard Mapping Fixed, HW3D, and Battery Algo Update

Any way to get angry birds to work with this build?
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  #215 (permalink)  
Old 10-17-2010, 03:01 AM
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Re: NAND Boot Testing - Keyboard Mapping Fixed, HW3D, and Battery Algo Update

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Originally Posted by [ACL] View Post
same here.. tried everything to the the autobuild to work with xdandroid and nothing. Im probably going to try neopeeks i suppose and see how that works out or just compile my own. For now i'm just using sense ui to test some patches that we are behind on.
Just as a heads up, I was able to get a working build right before the hw3d commits were made, but something in that broke it for me. I'm building and testing on Ubuntu 9.10 right now, and I'll try all of the toolchains again. We have company this weekend, so I haven't had much time to do anything. I'll try to let you know how things are going.
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  #216 (permalink)  
Old 10-17-2010, 04:35 AM
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Re: NAND Boot Testing - Keyboard Mapping Fixed, HW3D, and Battery Algo Update

hey mehn!! you guys are gonna figure it out i know u are..if you guys need anything to be tested or anything i'd love to help out..i wish i could get more involved but i know little of what you guys are doing(would love to learn how!)..keep up the good work guys!!
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  #217 (permalink)  
Old 10-17-2010, 03:34 PM
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Re: NAND Boot Testing - Keyboard Mapping Fixed, HW3D, and Battery Algo Update

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Originally Posted by natemcnutty View Post
Just as a heads up, I was able to get a working build right before the hw3d commits were made, but something in that broke it for me. I'm building and testing on Ubuntu 9.10 right now, and I'll try all of the toolchains again. We have company this weekend, so I haven't had much time to do anything. I'll try to let you know how things are going.
hmm.. thanks for the tip. Still makes no sense why it works on my home build.

I'll try to revert back to the pre3d code to test.

Update: You are absolutely right.. 3d somehow does break on some systems. I tried without 3d on the autobuild and it runs. Confusing part is i tried 3d on my homebuild and it runs. So something about 3d doesnt like certain environments. Ok so ill continue digging into this.

Last edited by [ACL]; 10-17-2010 at 04:07 PM.
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  #218 (permalink)  
Old 10-17-2010, 03:35 PM
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Re: NAND Boot Testing - Keyboard Mapping Fixed, HW3D, and Battery Algo Update

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Any way to get angry birds to work with this build?
read the other angry birds post floating around. Angry birds isnt a kernel thing so as long as it runs on the build you are using you will be fine. i have it running so i dont see why you cant.
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  #219 (permalink)  
Old 10-18-2010, 01:45 AM
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Re: NAND Boot Testing - Keyboard Mapping Fixed, HW3D, and Battery Algo Update

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Originally Posted by [ACL] View Post
read the other angry birds post floating around. Angry birds isnt a kernel thing so as long as it runs on the build you are using you will be fine. i have it running so i dont see why you cant.

Thanks ACL for your response. I have searched and found the angry bird thread. I got it to work on neopeek's build but not on xdandroid. Either way its extremely laggy and its probably due to tp2's limited cpu. Thanks again
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  #220 (permalink)  
Old 10-18-2010, 03:28 AM
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Re: NAND Boot Testing - Keyboard Mapping Fixed, HW3D, and Battery Algo Update

ok so after hours of looking into this issue i realized we have many possibly reasons why this could be happening. The libqcom.so we use was never designed to work with wvga devices. This is because qualcom never made an msm7k device with wvga screen. In anycase we always had a theory we would need to butcher the binary lib and see if we can change the mem locations with a hex editor.. well tonight i did that to see if it was the reason and still no positive results.. the good news is that this might help in the long run or at least answer the question about "can we mod the qcom lib?"

i sent the lib over to the xdandroid guys to see if they need it.. In the mean time im still battling our 3d issue since this didnt seem to solve it. Sorry
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