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Re: {{Co0kie Clocks}} {{Analog}} {{First B&W Set Is Up}}
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And thank you very much for the props. Much appreciated.
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Re: {{Co0kie Clocks}} {{Analog}} {{First B&W Set Is Up}}
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Re: {{Co0kie Clocks}} {{Analog}} {{First B&W Set Is Up}}
Hey Santod,
Love your work man! I assume I could use these manila files with MaxManila as well, correct? |
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Re: {{Co0kie Clocks}} {{Analog}} {{First B&W Set Is Up}}
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These are specifically for CHT 1.7. If you rename the clock face file to an existing clock manila file name from Max Manila, then you could use the clock faces. As for hands, when I post them, they will only work with CHT 1.7, as we did the hand layout differently, which made it much easier for skinners to work with the files for those components and just made more sense all around. |
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Re: {{Co0kie Clocks}} {{Analog}} {{First B&W Set Is Up}}
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Would these be able to automatically resize from small to large based on the clock array format? I would just switch to CHT 1.7, but I hated how sluggish 1.6.1 was on my TP2 :-\ |
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Re: {{Co0kie Clocks}} {{Analog}} {{First B&W Set Is Up}}
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The sizing will be fine for the faces in all configs. Also, not sure you tried it with one page of quick links, but it does help and I have no more lag like that, then with any other setup. You can even have no weather on your clock, or no clock at all now, which greatly improves performance as well. But to each his own. |
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Re: {{Co0kie Clocks}} {{Analog}} {{First B&W Set Is Up}}
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As it is my experience that MaxM leaves many leftover unneeded files in the Windows folder and registry as well after uninstalling. |
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