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  #121 (permalink)  
Old 08-29-2009, 03:35 AM
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Re: Pro 2 is Also missing 3d accelaration. Confirmed!

Quote:
Originally Posted by lipidfats View Post
I just don't understand why they don't make more games like Xtrakt http://www.youtube.com/watch?v=Gmx2E5IITsg
That one looks great...
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  #122 (permalink)  
Old 08-29-2009, 09:01 AM
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Re: Pro 2 is Also missing 3d accelaration. Confirmed!

Check out post 14 in this thread. There is an explanation as to why NFSU game works so well on TP. Looks like it comes with its own 3D acceleration.

http://ppcgeeks.com/forums/showthrea...t=81248&page=2
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  #123 (permalink)  
Old 08-29-2009, 12:01 PM
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Re: Pro 2 is Also missing 3d accelaration. Confirmed!

NFSU will run on devices with no hardware accelerator. there is a gles something file on the cab. It prolly what is using for 3D. There is an App where U can graphic a 3D design. I forgot it's name. really there is no big deal.

Only the Diamond have 3D acceleration. HAH! And I have 1.
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  #124 (permalink)  
Old 08-29-2009, 12:15 PM
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Re: Pro 2 is Also missing 3d accelaration. Confirmed!

Here's a Review from our folks at XDA:

REVIEW: Need for Speed: Undercover released for Windows Mobile
The iPhone folks have eagerly been waiting for this title for at least half a year – and it’s still isn’t known when it comes out (see THIS for some additional info & comments). Despite the superior profitability of the iPhone platform when it comes to gaming, EA Mobile, the developer of the Need for Speed franchise, deemed it better to release the Windows Mobile and the Blackberry versions first.

Note that, because there’re no trial versions for any of these platforms, I could only test the Windows Mobile version – I didn’t want to shell out another (I paid for the WinMo version) 10 bucks for a Blackberry game just to realize it’s plain slow / too simplistic (as with most Java racing games) on my BB 8800.

First and foremost, the Windows Mobile version is accelerated on some of today’s most popular phones; most importantly, the HTC Diamond and the HTC Touch HD.

This, however, doesn’t mean it’s

- unplayable on non-accelerated phones. Actually, on some of my phones / PDA’s, it runs – taking into account the lack of hardware acceleration – very well. Not exactly like most top-tier racing games on the iPhone (Asphlat4 etc.), but still very playable – much more so than some of the alternatives.

- compatible with the 3D accelerator (the 2700g) of the Dell Axim x50v / x51v PDA’s. Actually, the game is plain unplayable on these two models. Don’t even give it a try – it’s not worth it.



(3D hardware accelerated HTC Diamond screenshots; on non-hardware accelerated models it's far more pixelizated and "blocky", of course.)

Availability

It’s available for purchase HERE for 10 bucks. If you have either the HTC Diamond or the HTC Touch HD, it’s a no-brainer: get it, you’ll love it.

If you have some other device, I can’t give you precise advice: on some models, it runs pretty well (e.g., the iPAQ 210); on some other, it’s considerably worse (e.g., the HTC Universal) and, on some, it’s plain useless (e.g., the Dell Axim x50v / x51v). You might want to give Google a try: just search for the words NFS Undercover and your PDA / phone model; you most probably will find some kind of info on this.

Note that a lot of current device models are missing from the online “select your model” list. With EA NFS Undercover, however, I found the HTC Diamond version (version v17.0.19, inner filedates in the CAB: 11/14/200 working OK on my other WinMo devices, VGA and QVGA alike, as well. I’m not sure whether, say, the Touch HD version CAB is any different and whether it runs on other models. It might be, as some folks at XDA-Developers state. It also stated to take advantage of the accelerometer of the phone – I couldn’t personally check this out (but will, as soon as I gain access to a Diamond / HD). Note that the Diamond also has an accelerometer, but it must be separately unlocked.

Compared to the other, current racing games on Windows Mobile,

if you have a compatible phone (again: not the Dell Axim x50v/x51v), you might find it great. For example, compared to Gameloft’s Asphalt4 Elite Racing and Ferrari (the last two racing game releases for Windows Mobile),

- the native (non-Java) versions of these games run definitely slower on my HTC Wizard than NFS Undercover, and
- the Java versions of the games are plain ugly on VGA devices (currently, there is only a QVGA-compliant native [non-Java] version of these two games; they both utilize the upper left quarter of the screen on VGA models) with far less detailed cars, buildings, roads etc.

However, compared to e.g. Raging Thunder, the latter is, generally, better (faster) on non-3D accelerated hardware – and uses high resolution on VGA devices (unlike NFS). Astraware’s GTS World Racing is also faster; it’s just that I find it quite boring – unlike, say, Asphalt4, particularly on the hardware accelerated, accelerometer-equipped iPhone.

If you have an iPhone or an iPod Touch (preferably of the second generation, meaning far faster 3D graphics), I don’t think you should bother with the unaccelerated WinMo version, though – current top-end iPhone racing games are simply far-far better.

Follow the thread here
  #125 (permalink)  
Old 08-29-2009, 12:20 PM
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Re: Pro 2 is Also missing 3d accelaration. Confirmed!

Now here's the comparison against 3D accelerated Diamond and an Iphone version.

Diamond version



--------------------

iPhone version



WM inspite having 3D acceleation, Still is behind. We see on the list of GPU capabilities that I posted few pages back the reason why.
  #126 (permalink)  
Old 08-29-2009, 12:41 PM
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Re: Pro 2 is Also missing 3d accelaration. Confirmed!

the iphone shots look really bad in that pic
I am not being brand loyal but I think the wm does look better
as far for gameplay iphone by miles
  #127 (permalink)  
Old 08-29-2009, 12:47 PM
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Re: Pro 2 is Also missing 3d accelaration. Confirmed!

Quote:
Originally Posted by Noir View Post
the iphone shots look really bad in that pic
I am not being brand loyal but I think the wm does look better
as far for gameplay iphone by miles
Really? by just looking at the floor, Iphone's is more detailed.
  #128 (permalink)  
Old 08-29-2009, 12:59 PM
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Re: Pro 2 is Also missing 3d accelaration. Confirmed!

yes but that can also be due to the color diff
not inasmuch 3d
it also looks quite blocky and I think doesn't show the iphone's true 3d acceleration capabilities
IMHO I preferred the MGS game that was beautiful
  #129 (permalink)  
Old 08-29-2009, 01:03 PM
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Re: Pro 2 is Also missing 3d accelaration. Confirmed!

Quote:
Originally Posted by Noir View Post
yes but that can also be due to the color diff
not inasmuch 3d
it also looks quite blocky and I think doesn't show the iphone's true 3d acceleration capabilities
IMHO I preferred the MGS game that was beautiful
I agree maybe the color. But the Diamond should be more detailed since it has a higher resolution.

Well the comparison is against games that both devices have. If I put asphalt4 in the mix, Those graphics will look like the 90's
  #130 (permalink)  
Old 08-29-2009, 03:04 PM
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Re: Pro 2 is Also missing 3d accelaration. Confirmed!

Quote:
Originally Posted by Exil3d View Post
Ok.. to open your eyes a bit more.

This is what proper 3d drivers do.

http://www.youtube.com/watch?v=A3MfQ...11D3CA&index=0

And this is what we PPC WM users have.

http://www.youtube.com/watch?v=TCM6S0YqqrE


WHich one do you like?
Try installing Windows XP with the default video driver vs ATI / Geforce drivers....you pretty much get the same effect. I never saw it that way before. I want my drivers!
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