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  #1211 (permalink)  
Old 05-08-2010, 03:01 PM
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Re: [Kitchen] WVGA Touch Pro 2 Collaboration

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Originally Posted by william_fold View Post
To get the Huashan dialer to work in 235xx builds, replace tpcutil.dll, pimstore.dll, and cprog.exe with the ones from 23116 and caller id works!
so if i add those to the end of my kitchen in a folder will they overwrite the ones in any other sys or will i be screwd and crash my kitchen during building?

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Originally Posted by rawdikrik View Post
Trying to fix some small issues, and wondering where i can find the latest Dshow, and mhub packages. Anyone have them? How can I be sure they are the latest?
check the first post for oem updates...

Last edited by smiznith; 05-08-2010 at 03:05 PM.
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  #1212 (permalink)  
Old 05-08-2010, 03:33 PM
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Re: [Kitchen] WVGA Touch Pro 2 Collaboration

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Originally Posted by smiznith View Post
so if i add those to the end of my kitchen in a folder will they overwrite the ones in any other sys or will i be screwd and crash my kitchen during building?
Actually thats what I do, easier than remembering to change out the files with new builds...works fine, doesnt crash the kitchen...
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  #1213 (permalink)  
Old 05-08-2010, 03:43 PM
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Thumbs down Re: [Kitchen] WVGA Touch Pro 2 Collaboration

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Originally Posted by william_fold View Post
Actually thats what I do, easier than remembering to change out the files with new builds...works fine, doesnt crash the kitchen...
sweet!
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  #1214 (permalink)  
Old 05-08-2010, 04:30 PM
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Re: [Kitchen] WVGA Touch Pro 2 Collaboration

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Originally Posted by william_fold View Post
Actually thats what I do, easier than remembering to change out the files with new builds...works fine, doesnt crash the kitchen...
Why can't you just put the files right in the dialer folder?
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  #1215 (permalink)  
Old 05-08-2010, 04:47 PM
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Re: [Kitchen] WVGA Touch Pro 2 Collaboration

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Why can't you just put the files right in the dialer folder?
that should work also...
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  #1216 (permalink)  
Old 05-08-2010, 06:57 PM
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Re: [Kitchen] WVGA Touch Pro 2 Collaboration

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Originally Posted by william_fold View Post
To get the Huashan dialer to work in 235xx builds, replace tpcutil.dll, pimstore.dll, and cprog.exe with the ones from 23116 and caller id works!
Im using 23116 Manila from welrope and the Caller ID doesnt work... Any suggestions?

Also william, Ive been trying to cook in your separated manila packages and just cook the tabs I actually use, but i keep getting an infinite "tap here to start manila" Any suggestions there?

thanks!
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  #1217 (permalink)  
Old 05-08-2010, 08:00 PM
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Re: [Kitchen] WVGA Touch Pro 2 Collaboration

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Originally Posted by rawdikrik View Post
Im using 23116 Manila from welrope and the Caller ID doesnt work... Any suggestions?

Also william, Ive been trying to cook in your separated manila packages and just cook the tabs I actually use, but i keep getting an infinite "tap here to start manila" Any suggestions there?

thanks!
whatever welrope changes in it when he skins it breaks it... u need to sort ur own 23116 from the rollup
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  #1218 (permalink)  
Old 05-08-2010, 09:15 PM
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Re: [Kitchen] WVGA Touch Pro 2 Collaboration

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Originally Posted by rawdikrik View Post
Also william, Ive been trying to cook in your separated manila packages and just cook the tabs I actually use, but i keep getting an infinite "tap here to start manila" Any suggestions there?

thanks!
Did you remove the tabs youre not using from the 26948339_manila file?
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  #1219 (permalink)  
Old 05-08-2010, 09:19 PM
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Re: [Kitchen] WVGA Touch Pro 2 Collaboration

Has anyone tried the this version of ArcSoft composer?
Attached Files
File Type: cab Arcsoft_5_2_8_45_WVGA.cab (4.66 MB, 19 views) Click for barcode!
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  #1220 (permalink)  
Old 05-08-2010, 10:05 PM
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Re: [Kitchen] WVGA Touch Pro 2 Collaboration

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Originally Posted by negamann View Post
There are a couple of errors in this sort.

1. Base_Lang and Themes_Lang_0409_DPI_192_RESH_480_RESV_640 VGA packages should have been deleted in dpi_192\0409.
2. Base_Lang and Themes_Lang_0409_DPI_192_RESH_480_RESV_800 WVGA packages are in 2 different places. The copy in dpi_192\0409 needs to be deleted.

Don't know if this will affect a build or not - but if you have build problems, this may be why.
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