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  #1 (permalink)  
Old 08-19-2008, 03:33 PM
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Re: Samsung Omnia 3D Drivers

the htc class action site has another update dated today aug 19 2008

http://www.htcclassaction.org/driver...ate_20080819_1
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Old 08-25-2008, 05:16 PM
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Re: Samsung Omnia 3D Drivers

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Originally Posted by caleb02 View Post
the htc class action site has another update dated today aug 19 2008

http://www.htcclassaction.org/driver...ate_20080819_1
Has anyone tried these on a Titan just to see what happened? I mean, worst case scenario, you just gotta recook...
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Old 08-25-2008, 07:34 PM
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Re: Samsung Omnia 3D Drivers

These drivers definately work for me!! i have a mogul and when applied to the kitchen i notice a huge improvement in the startup animation. it is much more fluid and seemless in it's execution in the bootup screen. Before i had these drivers installed, the startup animation was very choppy/glitchy and could not keep up with the neccessay frame rate to execute smoothly. i have tried several different gifs for the boot startup animation and all resulted in smooth frame rates. the boot startup animation i use starts off as light that weaves into a sprint symbol,shimmers and ends to a point and then phone starts..
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Old 01-07-2009, 11:15 AM
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Re: Samsung Omnia 3D Drivers

Quote:
Originally Posted by joojoobee666 View Post
Has anyone tried these on a Titan just to see what happened? I mean, worst case scenario, you just gotta recook...http://www.htcclassaction.org/driver...ate_20080819_1
Well your post made me curious so what I did was I went and installed the Kaiser cab on a Mogul wich already had Omnia D3D drivers. After reboot just like you though the ROM wont load but I did not recook, just a hard reset and then it would not boot again just plays animation (very smooth though) and seems less jaggies as Neo flys onto my screen.

After second hard reset The Mogul now boots again and the weird thing is that when I ran my omnia test a lot less clipping and that anoying partial bottom bar that shows only the keyboard is now gone less jaggies.

I dont think its a placebo maybe the .dll remained registered during hard reset? It seems that we need to start a project to port this to a Titan ROM could benifit us a lot more than using the Omnia drivers or maybe I am delusional someone please port this atid3d driver to Titan Please http://www.htcclassaction.org/driver...ate_20080819_1
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Old 01-07-2009, 12:20 PM
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Re: Samsung Omnia 3D Drivers

Quote:
Originally Posted by truthaee View Post
Well your post made me curious so what I did was I went and installed the Kaiser cab on a Mogul wich already had Omnia D3D drivers. After reboot just like you though the ROM wont load but I did not recook, just a hard reset and then it would not boot again just plays animation (very smooth though) and seems less jaggies as Neo flys onto my screen.

After second hard reset The Mogul now boots again and the weird thing is that when I ran my omnia test a lot less clipping and that anoying partial bottom bar that shows only the keyboard is now gone less jaggies.

I dont think its a placebo maybe the .dll remained registered during hard reset? It seems that we need to start a project to port this to a Titan ROM could benifit us a lot more than using the Omnia drivers or maybe I am delusional someone please port this atid3d driver to Titan Please http://www.htcclassaction.org/driver...ate_20080819_1
I thought more than just overwriting a DLL was require to "install" these drivers.

When these phones hard-reset, do they do much actual installing, or is it just extracting and copying files basically? I know when you install Windows on a PC, it actually customizes itself to your hardware, to a certain extent, but I am not sure about WM. Perhaps it could not properly overwrite that DLL you loaded, and it went ahead and somehow used it. Doesn't make total sense to me. Are you completely sure it's not a placebo affect? Maybe that animation runs faster on every hard-reset, and slows down again when stuff gets loaded?

Interesting though.
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Old 01-07-2009, 02:17 PM
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Re: Samsung Omnia 3D Drivers

Agreed I think you are more than likely correct I was however referring to the animation before the hard reset seems improved afterwards as well however, weird I would like to see someone come out with a properly written driver of this. The htcclassaction website states there needs to be a new xip for it to work though.
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Old 08-25-2008, 10:14 AM
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Re: Samsung Omnia 3D Drivers

I threw these drivers on my Vogue, and I didn't really see any improvements. I cannot even run that d3ddemo. It pops up and disappears just as fast.

I have noticed considerable slow-down when I touch the screen though. Now when I use PocketSand, the game starts crawling when I touch the screen, and gets back to normal afterwards...
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Old 08-25-2008, 11:16 AM
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Re: Samsung Omnia 3D Drivers

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Originally Posted by ScrapMaker View Post
I have noticed considerable slow-down when I touch the screen though. Now when I use PocketSand, the game starts crawling when I touch the screen, and gets back to normal afterwards...
That happens to me on my mogul. And I notice it mostly on pocket sand as well! [I love that game!]
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Old 08-25-2008, 03:21 PM
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Re: Samsung Omnia 3D Drivers

Quote:
Originally Posted by ScrapMaker View Post
I threw these drivers on my Vogue, and I didn't really see any improvements. I cannot even run that d3ddemo. It pops up and disappears just as fast.

I have noticed considerable slow-down when I touch the screen though. Now when I use PocketSand, the game starts crawling when I touch the screen, and gets back to normal afterwards...
same issue here, i think on the vogue it does not work with the d3demo my cube moves at like 2 or 3 fps. i hope we do get it working soon, i do want a touch pro or a diamond next
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Old 08-25-2008, 11:23 AM
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Re: Samsung Omnia 3D Drivers

I uninstalled the cab, but I don't know if that will fix what the driver did... oh well, it was worth a try..
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