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[HKEY_LOCAL_MACHINE\Software\HTC\Biotouch\Biotouch] "App1"="QuickDial \\Windows\\QuickDial.exe" "App2"="MediaHubMini \\Windows\\MediaHubMini.exe" "App3"="APLauncher \\Windows\\APLauncher.exe" "App4"="APLauncher2 \\Windows\\APLauncher.exe" "TotalCubes"=dword:00000004 Then add all the other reg entries for APLauncher2 along with the Path images D0, D1...etc. The only reg entry that concerns me are these. [HKEY_LOCAL_MACHINE\Software\HTC\Biotouch\Biotouch] "Cube1"=hex:\ 07,01,02,03,04,05,06,07,0A,C8,C9,CA,CB,13,14,15,16 ,17,01 "Cube2"=hex:\ 07,07,08,09,0A,0B,0C,0D,0A,C8,C9,CA,CB,18,19,1A,1B ,1C,07 "Cube3"=hex:\ 07,0D,0E,0F,10,11,12,01,0A,C8,C9,CA,CB,1D,1E,1F,20 ,21,0D I'm not sure if I need a Cube4 here and if so, what to put in it. Since the App4 cube will be the same as App3, maybe I can just duplicate Cube3 to Cube4 reg entry. Just a thought. I'll have to tweak my Photoshop Action scripts to add the 4th side, but that shouldn't take to long. Right now I need to setup Christmas lights and do yard work ![]() ![]() I'll work on this tonight. -Polen
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History: StarTAC(Sprint) -> Sony Ericson(AT&T) -> Samsung SPH-i500(Sprint) -> Mogul(Sprint) -> Touch(Sprint)
New Vista Cube 2.0 for Sprint Touch Vista Cube for Sprint Touch Vista Dialer for Sprint Touch Vista Keyboard for Sprint Touch Donations Welcome so my wife doesn't think I'm wasting my time. Last edited by Polen; 12-01-2007 at 03:32 PM. |
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The Cube1-Cube3 Binary are the animation calls. They break down like this: First byte (07) = header next 7 bytes point to the brns for the rotation of that side of the cube and the next side in the sequence (ie. Cube1 rotation animations are found in HKLM>Software>HTC>Biotouch>Biotouch>Path1(A0.brn) - Path6(A5.brn) and the first side of the next cube is located at Path7(B0.brn) The next 5 bytes (0A,C8,C9,CA,CB) are separators between the rotation animations and the up/down animations. The next 5 bytes are the up/down animations (ie. Path19 = A01.brn) The last byte is a reference to the first screen of that side (Path1 = A0.brn) The way I figured all this out was to go to http://www.paulschou.com/tools/xlate/ and put the "binary" values into the HEX box (top right) and then look in the DEC/CHAR box for the Path #'s. If you do not put a Cube4 value it wil not affect the functionality of the side, but there will be no animation. The Cube will appear to disappear and then the 4th side will just appear (I'm hypothesizing, I haven't actually tried not putting in a value). If you copy the values for Cube3 into a CUbe4 you will just have the same animation between cubes 3&4 and then from 4 to 1. Hope this helps in your pursuit of a 4th side!
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Creator of:
WP7 Launcher, SoundPlug, MusicFlo, MacFlo, The iCube Spread the thanks! Click http://forum.ppcgeeks.com/images/but...ost_thanks.gif if someone helps you! |
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LOL, you and I were doing the same thing last night.
Yeah, after playing with the Cube# reg entries . noticed the pattern. And it's like you said, this is what I came up with. "Cube1"=hex:\ 07,01,02,03,04,05,06,07,0A,C8,C9,CA,CB,19,1A,1B,1C ,1D,01 "Cube2"=hex:\ 07,07,08,09,0A,0B,0C,0D,0A,C8,C9,CA,CB,1E,1F,20,21 ,22,07 "Cube3"=hex:\ 07,0D,0E,0F,10,11,12,13,0A,C8,C9,CA,CB,23,24,25,26 ,27,0D "Cube4"=hex:\ 07,13,14,15,16,17,18,01,0A,C8,C9,CA,CB,28,29,2A,2B ,2C,13 I made all the graphics and set all the reg entries and can get the cube working correctly, but the APLauncher for Cube3 but not Cube4. I even tried making a copy like you did to APLauncher2.exe and used it. That all worked until I launched an app from Cube4. APLauncher2 crashed and Cube4 shows the Today Screen, LOL, which is kind of neat to have the Today Screen on the Cube, but it not working right. What we need is a different APLauncher for the 4th side. I started Hex editing APLauncher to change it's name in the file and then Sign it. That's what I'm trying now. First attempt got Cube4 working and launching apps, but now it get stuck on Cube4. Still hacking it, so I'll let you know. -Polen |
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you also need to create an entry in the first biotouch folder for APLauncher2. Just copy the value from APLauncher.
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I got a 4 sided cube working with help from Musicman247. Check out the first post.
The next Cube Set I want to make is a set with twelve 3D icons with the animations to match. Any Suggestions for Icons and programs? -Polen |
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Well yes since you asked I would like the following stuff ... if your game to try
Slingplayer google maps Resco radio music id games folder tcmp vtap And for the grand finale ... could you put in the music player to open up in the in the cube like the gsm touch (Am I askin 2much) Last edited by betulike2know; 12-02-2007 at 06:58 PM. |
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-Polen |
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How do you guys' make the icons like that? I have Photoshop CS3 and was told that's what I need....but if there anyone who can make a brief tutorial and how to make em look cartoon-E and what not; DEF appreciate it...
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