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-   -   change ur touch cube to what u want (http://forum.ppcgeeks.com/showthread.php?t=11035)

Musicman247 11-15-2007 04:34 PM

Quote:

Originally Posted by dwehking (Post 122795)
What software are you guys using to create your image to the correct proportions?

You can download the original GSM .bmp's from xda:

http://forum.xda-developers.com/showthread.php?t=325424

It's the first attached file on the first post.

That way they are already the correct proportions.

dwehking 11-15-2007 05:48 PM

Quote:

Originally Posted by Musicman247 (Post 122814)
You can download the original GSM .bmp's from xda:

http://forum.xda-developers.com/showthread.php?t=325424

It's the first attached file on the first post.

That way they are already the correct proportions.

I already have those 3 swapped onto my Touch. What I'm curious is which photo app is everyone using to crate their images to start the process.

storyr 11-15-2007 09:36 PM

Quote:

Originally Posted by klurf8881 (Post 122772)
i used GIMP, downloaded the newest version off their site 2.4.1. why would you have to flip it vertically (save it as and upsidedown bmp)? when i did that initially it just gave me an upsidedown icon on the Touch itself. and when i bmp2brn and opened your example it was flipped horizontally left to right not vertically....

i saved it as bmp 16 bit advanced settings exactly how you said. i then used Hex Workshop v5, and blocked first the 1E to 46 bits and deleted that block, then went to the 0-12 blocked them and deleted them, since if you do the 0-12 first its slides them all over to fill the now empty first 12 bits (unless thats how youre supposed to and missing in the directions?). then saved as and AL_01.brn and saved it. Was a no go gave a black box on the Touch.

Did you delete BETWEEN 1E-46 (deleting 1F-45), or INCLUDING 1E and 46? maybe thats my issue, i deleted 1E and 46 as well as 0 and 12.

i uploaded a rar of my bmp and brn file if you could compare the hex editing. i know the file naming isnt right and the image isnt flipped yet. jsut wanna check the hexing which has to be where im going wrong

That's more like it ;-)

Thanks for uploading the example - I can immediately see the problem. I looked at your .brn, and it's one byte too small (for that size of icon). Mine (and the stock) are 25,212 bytes. Your example is 25,211 bytes. Looking at your sample bmp with the hex editor, it looks like you may have deleted 0x1D - 0x46 (one too many). Here's a screenshot of your .bmp with the correct area highlighted. Notice the preceding "00", which isn't in your .brn:

http://www.venusware.net/images/touch/0x1E-0x46.PNG

Only one byte off...

Blaqdymun 11-15-2007 10:38 PM

Quote:

Originally Posted by klurf8881 (Post 123114)
ahh so i want to delete 00,01,02,03,04,05,06,07,08,09,...,12 and 1e,1f....44,45 but NOT 46 (EB)? i show 46 as being that EB byte right after your highlighting. So from byte 03 to byte 00 (the one right before EB in your pic)


could you make the bmp i gave you into a brn and attach it here so i have an example to go off of and compare to?


Okaaaay...

So, This Conversation has completly gone over my head! When you guys come out with a skinnable .cab file to change the look of the cube...I'll revisit this thread! Lol.

storyr 11-15-2007 10:39 PM

Quote:

Originally Posted by klurf8881 (Post 123114)
ahh so i want to delete 00,01,02,03,04,05,06,07,08,09,...,12 and 1e,1f....44,45 but NOT 46 (EB)? i show 46 as being that EB byte right after your highlighting. So from byte 03 to byte 00 (the one right before EB in your pic)

That's correct. I think the confusing part is that the count starts at zero (0x00), so the range 0x00-0x12 specifies 18 bytes - up to, but not including 0x12. And, as you said, range 0x1E-0x46 is 40 bytes - up to, but not including 0x46.

Here's the first block highlighted:
http://www.venusware.net/images/touch/0x00-0x12.PNG

We're removing a total of 58 bytes from the header, so the resulting .brn should be exaclty 58 bytes smaller than the .bmp...

storyr 11-15-2007 10:44 PM

1 Attachment(s)
Quote:

Originally Posted by klurf8881 (Post 123114)
could you make the bmp i gave you into a brn and attach it here so i have an example to go off of and compare to?

Here you go...

Musicman247 11-16-2007 06:52 AM

I'm confused whether you delete the first 12 bytes FIRST, or the 1e-46?

Also, do you have to replace every picture (the entire animation) for the "sides" to show up differently, or can I just edit A0, B0, and C0 and have the new icons show up?

Thanks in advance!

Musicman247 11-16-2007 07:38 AM

well i edited c0.brn and got it to where it didn't freeze, but it only shows a flash of the pictures before the cube settles on the stock image. what are the files for the sides that the cube stops on? again, thanks in advance.

MrZ123 11-16-2007 08:06 AM

Ok, here is how I did this and it worked:

1. Create an icon in photoshop (or GIMP) that is 119x105 pixels.

2. Flip it vertically.

3. In photoshop, go to save as, click BMP under Format. Then in th next screen click "Advanced Modes" then "R5 G6 B5" under 16 Bit. Click OK.

4. Open the new BMP in your favorite Hex Editor (this step is pretty simple, even if you are new to Hex editing as I am).

5. To make it easy, delete bytes 0-45 (up until you start seeing repetitive numbers), see red below for what to delete:

42 4D B8 62 00 00 00 00 00 00 46 00 00 00 38 00 00 00 77 00 00 00 69 00
00 00 01 00 10 00 03 00 00 00 72 62 00 00 12 0B 00 00 12 0B 00 00 00 00
00 00 00 00 00 00 00 F8 00 00 E0 07 00 00 1F 00 00 00 00 00 00 00
C7 39
E7 39 C8 39 C7 39 E7 39 C7 39 E7 39 C7 39 C7 41 C7 39 C7 39 E7 39 C7 39
C7 39 C8 39 C7 39 C7 39 E7 39 C8 39 C7 39 E7 39 C7 39 E7 39 C7 39 C7 41

6. Now type this exactly onto the beginning, 77 00 00 00 69 00 00 00 01 00 10 00 (of course you can just delete parts of the red as others have said, but I think it is easier just to delete it all then type in new code).

7. Save the new file as a .brn.

8. Put the .brn file in your \Windows directory on your phone (properly name it of course).

9. Soft reset and Voila, new icons.

Hope this helps, feel free to email me at ZLinhart@gmail.com if you have any questions.

dwehking 11-16-2007 10:40 AM

Quote:

Originally Posted by MrZ123 (Post 123333)
Ok, here is how I did this and it worked:

1. Create an icon in photoshop (or GIMP) that is 119x105 pixels.

2. Flip it vertically.

3. In photoshop, go to save as, click BMP under Format. Then in th next screen click "Advanced Modes" then "R5 G6 B5" under 16 Bit. Click OK.

4. Open the new BMP in your favorite Hex Editor (this step is pretty simple, even if you are new to Hex editing as I am).

5. To make it easy, delete bytes 0-45 (up until you start seeing repetitive numbers), see red below for what to delete:

42 4D B8 62 00 00 00 00 00 00 46 00 00 00 38 00 00 00 77 00 00 00 69 00
00 00 01 00 10 00 03 00 00 00 72 62 00 00 12 0B 00 00 12 0B 00 00 00 00
00 00 00 00 00 00 00 F8 00 00 E0 07 00 00 1F 00 00 00 00 00 00 00
C7 39
E7 39 C8 39 C7 39 E7 39 C7 39 E7 39 C7 39 C7 41 C7 39 C7 39 E7 39 C7 39
C7 39 C8 39 C7 39 C7 39 E7 39 C8 39 C7 39 E7 39 C7 39 E7 39 C7 39 C7 41

6. Now type this exactly onto the beginning, 77 00 00 00 69 00 00 00 01 00 10 00 (of course you can just delete parts of the red as others have said, but I think it is easier just to delete it all then type in new code).

7. Save the new file as a .brn.

8. Put the .brn file in your \Windows directory on your phone (properly name it of course).

9. Soft reset and Voila, new icons.

Hope this helps, feel free to email me at ZLinhart@gmail.com if you have any questions.

Thanx. This works for me. Time to start making new icons now.

storyr 11-16-2007 12:11 PM

1 Attachment(s)
Quote:

Originally Posted by Musicman247 (Post 123326)
I'm confused whether you delete the first 12 bytes FIRST, or the 1e-46?

Also, do you have to replace every picture (the entire animation) for the "sides" to show up differently, or can I just edit A0, B0, and C0 and have the new icons show up?

Thanks in advance!

1. You must delete 1E-46 first - otherwise the bytes will shift on you.

2. If you want to change the animation also, you'll need to modify all of the animation files. I've attached the originals as .bmp's. I used GIMP's perspective tool to do this.

Quote:

Originally Posted by Musicman247 (Post 123329)
well i edited c0.brn and got it to where it didn't freeze, but it only shows a flash of the pictures before the cube settles on the stock image. what are the files for the sides that the cube stops on? again, thanks in advance.

Same as #2 above - you have to change all of the animation files.

Quote:

Originally Posted by MrZ123 (Post 123333)
Ok, here is how I did this and it worked:

6. Now type this exactly onto the beginning, 77 00 00 00 69 00 00 00 01 00 10 00 (of course you can just delete parts of the red as others have said, but I think it is easier just to delete it all then type in new code).

Nice method, but this will only work on the 119x105 icon images. The 0x77 (decimal 119) and 0x69 (decimal 105) are the dimensions of the image.

I still think you're better off deleting 0x1E-0x46 and 0x00-0x12, in that order...

MrZ123 11-16-2007 12:39 PM

Quote:

Originally Posted by storyr (Post 123429)
Nice method, but this will only work on the 119x105 icon images. The 0x77 (decimal 119) and 0x69 (decimal 105) are the dimensions of the image.

I still think you're better off deleting 0x1E-0x46 and 0x00-0x12, in that order...

True, this will only work for the icons. For the rest of the files I will try bmptobrn or just cut the parts out as you said...

j10376 11-16-2007 01:10 PM

to much work for an icon
 
This is cool, however I think this is a little to much work to change some icons. I have started to develop a program that allows you to change program path and icons. when i am done all you will have to do is select a icon and point to the program that you want. I have a working app with alot of bugs I will try to finish ASAP but my time is very limited to work on thing like this. I will post screen shots soon.

gonzo1082 11-16-2007 03:42 PM

Quote:

Originally Posted by j10376 (Post 123458)
This is cool, however I think this is a little to much work to change some icons. I have started to develop a program that allows you to change program path and icons. when i am done all you will have to do is select a icon and point to the program that you want. I have a working app with alot of bugs I will try to finish ASAP but my time is very limited to work on thing like this. I will post screen shots soon.

thank you so much. what do you use to write a program for windows mobile?

Musicman247 11-16-2007 04:59 PM

YATTA!

Finally, after hours of messing with bmps and brns I finally have custom icons on my Application Launcher! Woo hoo!!! Thank you storyr for all of your help!

Now to "skin" the rest of it.

Here's a quick question for those of you who know more than I do. I noticed that the registry entries seem to indicate that the "Cube" can have more sides to it than 3, in fact one of the Registry entries in the Biotouch>Biotouch folder is "TotalCubes" and it is set to 3.

Also, it might be possible to set up the sides of the Cubea to have more buttons than it has right now. Each button has a size, position, and link entry. What if we change the size, move the position and add a couple more buttons? Would this work? I'm not at home right now so I'm not sure if I'll be able to try it until tonight, but if any of you have looked into either of these ideas, let us know your results!

Musicman247 11-16-2007 05:16 PM

Just some info for those of us who need some help here (these are for the Sprint Touch):

HTC Cube Button Images(Apps Only):

Application Launcher
_________| Icon Path | Icon Pressed Path
Top left: Windows\AL_01.brn | Windows\AL_01_HL.brn
Mid left: Windows\AL_02.brn | Windows\AL_02_HL.brn
Bot left: Windows\AL_03.brn | Windows\AL_03_HL.brn
Top right: Windows\AL_04.brn | Windows\AL_04_HL.brn
Mid right: Windows\AL_05.brn | Windows\AL_05_HL.brn
Bot right: Windows\AL_06.brn | Windows\AL_06_HL.brn

Mini Media Hub (all in Windows folder)

____| Icon | Icon Playing | Icon Playing Press | Icon Press
Top: MH_01.brn | MH_2_01.brn | MH_2_01_HL.brn | MH_01_HL.brn
Mid: MH_02.brn | MH_2_02.brn | MH_2_02_HL.brn | MH_02_HL.brn
Bot: MH_03.brn | MH_2_03.brn | MH_2_03_HL.brn | MH_03_HL.brn

Thought I'd post this since I didn't see it anywhere. These are the icons you'll need to change to see them on each side of the cube.

I'd also like to point out the link for a good HEX editor: AXE Hex Editor

For those of you who think this is daunting, it's really not that hard, just time consuming. I wish I knew how to code better, but I guess I'll have to wait for someone else to create a program that makes this easier. Oh well, for now I'm set! Yatta!

storyr 11-16-2007 06:52 PM

2 Attachment(s)
Quote:

Originally Posted by Musicman247 (Post 123606)
YATTA!

Finally, after hours of messing with bmps and brns I finally have custom icons on my Application Launcher! Woo hoo!!! Thank you storyr for all of your help!

Now to "skin" the rest of it...

Good job - we're starting to make some serious progress :occasion5:

I've completed my G.A.N.T. cube - complete with icons and animations:

http://www.venusware.net/images/touch/cube01.gif

My main goal: Get rid fo the Sprint store crap - I give them enough money already. I realize this isn't for everybody, but I've attached the images I put together (.png's) and the .brn's. If nothing else, you can check out all the crap you have to do to skin the whole thing. The last Sprint item left on my cube is the TV, but the icon would work just as well with youtube...

storyr 11-16-2007 08:29 PM

Quote:

Originally Posted by klurf8881 (Post 123755)
did you just flip your animation icons upside-down and use the same hex edit method for them? i tried to make a totally blank cube (no icons showing) so you could change out the icons whenever and not effect the animation, but i had problems one side was spinning the cube the wrong way than the finger swipe.

Yes - all of the images need to be inverted prior to editing the header. I posted all if my .pngs, but that was prior to flipping them. (believe it or not, I used Microsoft Picture Manger do to to the "flipping" - it lets you do an entire batch)

storyr 11-16-2007 08:44 PM

Quote:

Originally Posted by klurf8881 (Post 123769)
so same deal in GIMP bmp the advanced format, flip them all then edit all the headers?

cool, yeh i had most of it done but one side wouldnt rotate the same direction as the swipe i got really confused. But i also did use bmp2brn for some reason that worked with the animations but not the app icons. im just gonna redo them manually though to make sure theyre right

You know, now that I think of it - I never did try bmp2brn on anything but the icons. If you're saying it worked, then that's good news...

storyr 11-16-2007 11:05 PM

Quote:

Originally Posted by klurf8881 (Post 123861)
do i need to re hex edit the bmp files again removing the same sections since they came originally from the brn's off the cube animation on the phone and using brn2bmp? or would those portions already be removed still?

Yes, you would. The brn2bmp utility adds the stuff back into the file headers...

Mustang46L 11-17-2007 02:22 AM

Thanks to Musicman247 and storyr!! I spent the time to get mine customized tonight! Now all I need is more icons to choose from and I'd be set!

Musicman247 11-17-2007 03:15 AM

what I did was use google images and just searched for things like "Internet Explorer icon" to get the icons, then use GIMP to edit them onto the background. Really anything could be an icon. good hunting!

Musicman247 11-17-2007 07:53 AM

Speaking of icons, I Googled GANT (from storyr's post) and foudn the source for all things GANT: http://mattahan.deviantart.com/gallery/ He's got at least 4 volumes of icons (over 600). Look through the pages and download the ones you like. They're not all GANT, but they are all very nice looking.

MrZ123 11-17-2007 12:36 PM

Hey All, just finished my first Cube, turned out pretty nice.

Used the technique I listed earlier to make the icons.

BmptoBrn DOES WORK for making the sides of the cube and is so much easier than hex editing (it does not work for the icons).

Now it took me a loooong time to make the cube animation, had to make each one individually in photoshop and there are about 33 in total. Just wondering if:

Anyone has a way to easily create the cube without doing each side individually...

storyr 11-17-2007 12:50 PM

Quote:

Originally Posted by MrZ123 (Post 124143)
Anyone has a way to easily create the cube without doing each side individually...

I'm not sure how you would do it without some sort of 3D rendering engine that would allow you to turn the thing.

Anyway, I did find a shortcut for creating the up/down animations, which comprises 15 of the images. They're simply shortened versions of the left/right animation images. So, if you first create A1-A5, B1-B5 and C1-C5 - the up/down sets (A01-A05, B01-B05, C01-C05) are just cropped versions of those. Here's the key:

Code:

A01 = C1 (cropped to 100 pixels in height)
A02 = C2 (cropped to 180 pixels in height)
A03 = C3 (cropped to 240 pixels in height)
A04 = C4 (cropped to 280 pixels in height)
A05 = C5 (cropped to 300 pixels in height)

B01 = A1 (cropped to 100 pixels in height)
B02 = A2 (cropped to 180 pixels in height)
B03 = A3 (cropped to 240 pixels in height)
B04 = A4 (cropped to 280 pixels in height)
B05 = A5 (cropped to 300 pixels in height)

C01 = B1 (cropped to 100 pixels in height)
C02 = B2 (cropped to 180 pixels in height)
C03 = B3 (cropped to 240 pixels in height)
C04 = B4 (cropped to 280 pixels in height)
C05 = B5 (cropped to 300 pixels in height)


__redruM 11-17-2007 12:55 PM

Has anyone edited the spin with the new icons? I generic animation that just had gray squares instead of icons, would be great. I could definately use a generic animation since I don't have the patience to reanimate the cube every time I change an icon (not that I know how yet).

__redruM 11-17-2007 12:59 PM

1 Attachment(s)
Also, I grabbed the png icons from Cyrilp here:
http://forum.xda-developers.com/showthread.php?t=313083

And converted them to brn format. Attached, incase anyone hexedit challenged want them.

kellybrf 11-17-2007 01:20 PM

great work guys. im comfortable with most of this, but the brn creation is over my head. so if im understanding this right, if i wanted to change an icon id have to redo the whole cube, its not as simple as pointing the icon path to the new brn file?

storyr 11-17-2007 01:44 PM

Quote:

Originally Posted by klurf8881 (Post 124174)
someone should really make and empty icon cube. Like leave the photo contact side alone but just plain gray for the media and app side. Then you can use whatever icons you want and swtich them up without changing the whole cube...

i tried to but i still cant get it 100% perfect


EDIT** like they said


seems it would benifit a lot of people to have a blank cube. Then you dont hve to redo the cube every time you change an icon or program cause its blank.

I think that's a great idea. I'll give it a shot today - I should have it posted by this evening...

MrZ123 11-17-2007 03:01 PM

Quote:

Originally Posted by klurf8881 (Post 124191)
cool awsoem tahtd help a lot of people out too, prob cut down the requests too for cube anumations as the blank can be used with any icons anyone wishes...plus i cant get it to work 100% lol i must be screwing up one frame, another lil error again

My question is, the icons on the cube are distorted to make the cube look 3D as it goes around.

If there was a blank cube and you just pasted in icons, they would not be distorted and thus look weird.

Hopefully someone can think of a way to get around that...

storyr 11-17-2007 03:28 PM

Quote:

Originally Posted by MrZ123 (Post 124213)
My question is, the icons on the cube are distorted to make the cube look 3D as it goes around.

If there was a blank cube and you just pasted in icons, they would not be distorted and thus look weird.

Hopefully someone can think of a way to get around that...

Quote:

Originally Posted by klurf8881 (Post 124219)
theres an example over xda of the blank cube it looks fine. theres no icons at all on it just the gray cube.

Correct - the icons won't appear during the animation...

MrZ123 11-17-2007 03:39 PM

Ahh, i see what you mean. Thats a bit lame though (when you know that you can have the full cube), but it would certainly make it easier to change icons etc on the cube.

Musicman247 11-17-2007 04:17 PM

kellybrf: no, Tou don't have to change the animation for the icons to be different . in fact changing the animation has no effect whatsoever on the actual buttons. I've got only the buttons changed right now. i'll change the animation later.

storyr 11-17-2007 07:22 PM

3 Attachment(s)
Quote:

Originally Posted by storyr (Post 124184)
I think that's a great idea. I'll give it a shot today - I should have it posted by this evening...

:headbang: Done! The blank cube is ready:

http://www.venusware.net/images/touch/blankcube01.gif-http://www.venusware.net/images/touch/blankcube02.gif

Attachments:

BlankCubeBrns.zip
Contains the .brn files for the blank cube. Copy these to your \Windows folder (after you backup your originals, of course)
BlankIconBackgroundBmps.zip
Contains blank icon backgrounds for each icon on the cube. Just layer your icon on top of these, then convert them to .brn's
BlankCubeBmps.zip
Contains the .bmp's that make up the blank cube. You don't need these, but if you want them, here they are...
Have at it!

Mustang46L 11-17-2007 09:02 PM

Thanks for all your help guys but I have one more question. I backed up all of my files before I did any changes but I didn't write down the links to the programs that were default. What I am looking for is a way to link the Gmail mailbox under messaging instead of just going to the messaging app but I don't remember what parameters I need to put in during the regedit.

dwehking 11-18-2007 12:56 PM

1 Attachment(s)
Does anyone have the original HTC cube icons converted that we can use on the SPRINT version?

kellybrf 11-18-2007 04:18 PM

Quote:

Originally Posted by Musicman247 (Post 124262)
kellybrf: no, Tou don't have to change the animation for the icons to be different . in fact changing the animation has no effect whatsoever on the actual buttons. I've got only the buttons changed right now. i'll change the animation later.

ahh, got it. thanks!

anyone wanna make a brn file for the orb logo?

michd 11-18-2007 06:58 PM

1 Attachment(s)
Hey storyr, I followed your instructions on how to make bmp to brns. Everything was going good until the hex editor. After that I just got stuck. Is their anyway you can help me out, and make these icons into brns? Thanks

dwehking 11-18-2007 08:00 PM

1 Attachment(s)
Quote:

Originally Posted by michd (Post 124986)
Hey storyr, I followed your instructions on how to make bmp to brns. Everything was going good until the hex editor. After that I just got stuck. Is their anyway you can help me out, and make these icons into brns? Thanks


i did these for you, give em a try.

michd 11-18-2007 08:06 PM

Quote:

Originally Posted by dwehking (Post 125026)
i did these for you, give em a try.

Cool Thanks, I 'll give them a try. This is why this site Rocks!!!!

Edit: They work


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