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Re: WM player error
Thanks.
The files are mms (microsoft media server) format. Core player is fine, but WMP has hardware acceleration, and works much smoother for me than any other player I tried (and it used to play these files very well too). |
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Re: WM player error
Quote:
http://forum.xda-developers.com/show...=318778&page=2 SOLVED! - can't play mms:// streams with wm6 in wmp I have solved my issue with streaming Microsoft MMS:// format files. Happily, it was not a problem with my ROM version. My first clue came from this post which I found elsewhere. This suggested that no matter what changes are made to the registry, Windows Media player will still attempt to handle certain types of streaming files - particularly Microsoft MMS:// streams and .asx and .asf media streams. (Incidentally, to my knowledge, the 3GP streams used by sites like You Tube Mobile do not cause any conflict and do not overlap with this specific Windows Media Player issue). I discovered that my installation of Coreplayer and TCPMP and very likely my attempts to set them to handle certain files types (like MMS:// streams) had resulted in Windows Media Player mishandling certain file types. In particularly, instead of just directly streaming the MMS:// files it was first downloading a file ending with the extension .WMWebASX or .WBWebASF and then attempting to open that file. This resulted in an apparent codec error. How I finally fixed it. First, for all files that can be handled by Windows Media Player, I turned off any conflicting file associations in Coreplayer and TCPMP. Then using the registry editor Total Commander, I went through the HKCU area of the registry and deleted ALL entries named TCPMP.bak... there were LOTS. Fortunately, Total Commander has a find command! Then I also went through all the entries in the HKCU section of the registry for streaming files that can be handled by Windows Media Player including WMWebASX, WBWebASF, asf, asx (and a quite few others) and made sure they all pointed to \Windows|wmplayer.exe. (Many had gotten set to point to TCPMP's player.exe on my device and this had to be changed). Finally, in Wiindows Media Player's Network options I set it to use Port 500 for UDP (the best choice of available port may depend on your wireless carrier - try port 80 if all else fails). Without changing this, I got sound but no picture. BTW in regard to the OP, I belive that DNS and/or firewall issues, probably at the wireless carrier's end can also be a problem for some people. For instance, if your browser requests a file on one port then the file is delivered on a different port the carrier firewall may shut it out as if it were an unsolicited packet. It may also be also worth trying different DNS servers e,g, the OpenDNS servers, or if you use them already and have probs, try going back to your carrier's DNS servers. Definitely it will also be likely be necessary to bypass any proxy server such as ATT's MEdia Net for example. Hope this info is useful to others.
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