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![]() Try not to delay starting the swipe, Try to be reasonably straight, try to go all the way across edge to edge.... and as a cheat, when the cube is up, try to swipe over any "line" between buttons - less likely to fire a button action that way. Just keep playing with it... Oh, and read the instructions for the FTouchFlow app, which is the thing doing the swipe interpretation: http://forum.xda-developers.com/showthread.php?t=338143 Last edited by schettj; 11-17-2007 at 07:11 PM. |
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Still have to say this.. This is the best touch cube I had tried in the past 2 months... |
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yeeeeeeah one that works like it supposed to looking forward to the final - keep up the good works
__________________
Device: XV6800 PPC (since 09/17/0
![]() Running: Windows Mobile Professional ROM: Stock VZW Rom ExtROM: Stock Radio: Stock |
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i got it working..nice app. i had to remove it because of memory issues and S2U2. I noticed i didnt even have to slide it up to activate , just swipe side to side and the cube shows up...maybe when the finished version shows up i will try it again.
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http://forum.ppcgeeks.com/showpost.p...66&postcount=5 As for memory issues - looks like it only uses .5mb or less to me. |
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<p>when using the built in notes application to draw on the screen the touchflo interfers with the hand writing (instead of drawing on the screen you end up scrollig the page), can some one post step by step instructions how to deactivate touchflo for the notes application.</p>
Last edited by agrenwa; 11-18-2007 at 09:42 AM. |
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