|
|
||||
Quote:
EDIT: Luv2chill explained to me what you're doing in more detail. I'll have an improved mechanism avail soon.
__________________
Grammar: The difference between knowing your shit and knowing you're shit.
Last edited by gguruusa; 11-09-2007 at 02:54 PM. |
|
||||
So rather than patching the initflashfiles, I'd be better to just take into a custom OEM and let it overwrite the changes? That confuses me as I thought that's what the Patches folder was for. Won't I get an error that the file already exists like I did previously?
Thanks again you guys. Edit: Okay, disregard that. Knowing the password will give me what I need. |
|
||||
Quote:
If you make a file called initflashfiles.dat, place it into an OEM, place that oem in USER_OEM, it will be the initflashfiles.dat that the rom is built with (regardless of uuid). You shouldn't get a duplicate files warning. You should NOT try this by modifying the initflashfiles.dat from the dump folder - you need the base initflashfiles.dat. Last edited by gguruusa; 11-09-2007 at 05:07 PM. |
|
||||
Cool, thanks. I pulled the original from the rar and worked on that. I actually put it back in the rar file, but I saved a backup for good measure.
|
|
||||
![]()
I don't know if this has been mentioned before, and it is more of a feature request than a bug... but technically... anyway.
I was wondering if it would be possible to add a SIZE column to the kitchen interface, and also to add up the size(approximate) of the ROM you are about to build. It takes a bit of time to get the "Out of memory" error, and it seems it would be nice as to help maximize usefulness of the ROM area. Thanks, and great job! |
|
||||
Quote:
Heh I think you're about the 100th requestor of that. ![]() |
|
||||
Quote:
Hey, at least I'm not second. ![]() |
|
||||
Quote:
The question is, which size? The size on disk for any OEM is knowable. The size that OEM will take in rom is not, since the ROM itself is compressed pretty heavily during build. So, for example, my current rom selections take a bit more then 100MB on disk just before they are churned into a rom image, and then (after much crunching) they end up wedged into the 60MB or so for the rom. You could say that the size used in rom is 3/5ths of the disk size, but you'd be wrong more often then not. |
![]() |
|
|
|