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  #21 (permalink)  
Old 11-21-2011, 12:48 PM
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Originally Posted by arrrghhh View Post
Wow, I'm surprised a game that's so graphically intense runs at all. Nice!!
Yeah I agree that toon wars was very fluid.

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Old 11-21-2011, 02:30 PM
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Re: (New Game Videos) ACL OMBG NAND (updated 11/21/11)

the racing game is making me wonder if i need to tweak the gsensor a bit. But then again it looked pretty good.
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Old 11-21-2011, 03:28 PM
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Originally Posted by [ACL] View Post
the racing game is making me wonder if i need to tweak the gsensor a bit. But then again it looked pretty good.
Need to tweak in my opinion, lagging... even went to in game settings and adjust sensitivity that was hit or miss

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Old 11-22-2011, 06:25 PM
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Re: (New Game Videos) ACL OMBG NAND (updated 11/21/11)

Quote:
Originally Posted by vzihome View Post
Need to tweak in my opinion, lagging... even went to in game settings and adjust sensitivity that was hit or miss

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One thing we dont do right now is change the poll time of the gsensor. We just poll constantly at the same rate, but i think userland at times wants us to poll faster. When you run this game, take a look at dmesg and see if the BMA delay !!! message is happening and if the time is anything besides 200000 or so.
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Old 11-22-2011, 07:23 PM
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Originally Posted by [ACL] View Post
One thing we dont do right now is change the poll time of the gsensor. We just poll constantly at the same rate, but i think userland at times wants us to poll faster. When you run this game, take a look at dmesg and see if the BMA delay !!! message is happening and if the time is anything besides 200000 or so.
I will when I get time, also tried another gsensor game speed 3x or something like that, unplayable due to gsensor

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