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Re: [TESTING] XDAndroid GBX0C 2.3.7 Build
hm noticed that if you use the volume+ app (there is a free one as well), it seems to boost the sound just a little more.
It's a okay combination with the extra sound files that was pulled from WM edit: quick question, how big is the app storage on this? I go to storage and it says I have 76mb free internal memory but it says I'm out of space when I try to install a 2mb app Last edited by EyeB; 06-17-2012 at 12:23 PM. |
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Re: [TESTING] XDAndroid GBX0C 2.3.7 Build
Oh, Micro$oft has the basics down pat. Everything is flawless there *cough* I should know I worked there for four years.
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Re: [TESTING] XDAndroid GBX0C 2.3.7 Build
arrrghhh i mean does the data.img split the space for apps? I mean I had space left but it said I was out. wondering if there is an app partition withing the data.img smaller than the 256mb
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Re: [TESTING] XDAndroid GBX0C 2.3.7 Build
Quote:
Logs. |
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Re: [TESTING] XDAndroid GBX0C 2.3.7 Build
EyeB you can increase the size of your data.img using the instructions/tools here:
xda-developers - View Single Post - [APP] Windows: Create Your Own Data.img Maker Application, +/- From Existing data.img I made mine 512mb and its working well. I wouldn't go too crazy though, anything over 1gb is total overkill. Don't forget to thank the dev on the original post if this is helpfull! |
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Re: [TESTING] XDAndroid GBX0C 2.3.7 Build
hm i think i got it maybe :S i can install if I have the apk file, for some reason it's just a few apps from play store, not all of them
I'll get you the logs later when I'm able to get time to edit: played with it some more and found out i could uninstall app and reinstall it, just not update it :S Last edited by EyeB; 06-19-2012 at 08:36 AM. |
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Re: [TESTING] XDAndroid GBX0C 2.3.7 Build
Sorry man, issues like this without logs are pretty much useless. If it's something common I can say "yes do xyz" but this is not common .
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