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8 Great sites for .NET Developers...
Here is a great list of sites purported to help .NET Developers...
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Re: 8 Great sites for .NET Developers...
Great find BigD.
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MoonZ~BabysH SGT MoonZ, Reporting for Duty...CBM, Google Search & Rescue Division!!! |
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Re: 8 Great sites for .NET Developers...
Sweetness!!
You get a thanks!
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I spend most of my time at MobileUnderground. (Now offering free FTP space to Developers & ROM Chefs willing to support their product at M.U. - Exclusivity not required! Also the home of the original Chefs' Corner, Cab Central, and more!) My wm6.5 Vogue FAQ (Soon to be at M.U.) |
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Re: 8 Great sites for .NET Developers...
Well, I'm a programmer, but more for the xbox/zune/windows. I haven't yet started programming for PPC (I just got my device on Thursday).
Thanks for the links. |
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Re: 8 Great sites for .NET Developers...
we look forward to your handywork. welcome to the community.
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7 windows to rule them all, 7 windows to find them,
7 windows to bring them all, and in the network bind them. Navizon CM&ResProxyKiller nueRom SuspendResume777 |
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Re: 8 Great sites for .NET Developers...
Thanks, but don't expect anything great from me. I certainly doubt I'll be able to digup anything awesome (such as openGL hardware acceleration on the Vogue), but I'll try and help people, once I figure everything out, that is.
Last edited by Link9228; 06-08-2009 at 03:29 AM. |
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Re: 8 Great sites for .NET Developers...
Quote:
Have fun, and let us warn you now, this can become quite addicting. |
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Re: 8 Great sites for .NET Developers...
It already has. Just yesterday, well, today, I stayed up until 6 am reading through various things and trying to learn a few things about my device. I think the most interesting thing was OpenGL on it, which would rock. I also discovered that it was only a few months ago that Manila2D was ported, and now it works almost flawlessly. This community certainly knows their stuff, which excites me. One problem though, I'm more of a c#/java guy, and haven't ever written a c++/c program, I've only read through some source. I would probably have to become more familiar with that before being any real help (I'm assuming all of the .dll's that are being ported/remade/created are using either c or c++).
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