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96 DPI RealVGA on Windows Mobile 6.5
I have been using this settings for couple of hours and haven't had any problems yet. I didn't create any of these apps and can't take credit for it. I just spent some time researching for 96 dpi settings and formatted my treo about 96 times till i got it right. I would like to thank zevot for providing the updated 96 dpi for 6.5. I am currently using [March/03] MatBee 6.5.5 ROM - 5.2.23541 (thanks acidhax very clean rom).
Here is what i did:
Thanks guys. Update: If you are using sprint and experience incoming ringer issues, install SPNT_TreoProRingerUpdate. Last edited by icongene; 03-17-2010 at 09:48 PM. Reason: update |
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Re: 96 dpi on win 6.5 is working for me
thank u kindly for the update
got it runnin on that new mighty rom...again..thx bro
__________________
"that skeeg dude with the black girl"
F.I.Y.A.M Last edited by skeegcpp; 03-18-2010 at 12:20 AM. |
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Re: 96 DPI RealVGA on Windows Mobile 6.5
yea, definey worth lookin into...however, u did remind me of sumthin, notice how the lines in the graphics get offset(look at the line in between the contacts and update buttons)..any ideas or sumthin to fix that??
Last edited by skeegcpp; 03-18-2010 at 09:54 AM. |
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Re: 96 DPI RealVGA on Windows Mobile 6.5
i set a pic as a background and dont have that issue so maybe its just the theme backgrounds?
edit: im not getting a ring tone now tried advanced config with the skin enabled and disabled Last edited by ooxteme; 03-19-2010 at 12:07 PM. |
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Re: 96 DPI RealVGA on Windows Mobile 6.5
nope nothin been on the phone with sprint got them to send a nice new shiny treo pro i think it has something to do with the headphone jack cause i was listening to songs then got a call and then no more ringers. thought at first it was the canvas getting screwed up with 96dpi but o well
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