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Old 03-16-2010, 10:57 PM
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96 DPI RealVGA on Windows Mobile 6.5

I have been using this settings for couple of hours and haven't had any problems yet. I didn't create any of these apps and can't take credit for it. I just spent some time researching for 96 dpi settings and formatted my treo about 96 times till i got it right. I would like to thank zevot for providing the updated 96 dpi for 6.5. I am currently using [March/03] MatBee 6.5.5 ROM - 5.2.23541 (thanks acidhax very clean rom).

Here is what i did:
  1. Preformed hard reset on my treo.
  2. Installed realvga_11 (i got this from some website long time ago, don't know whom to give credit).
  3. Installed RealVGA96DPI-ResourcesFor6.5.cab http://forum.ppcgeeks.com/showthread.php?t=103745.
  4. After the soft reset, go to start page and open Real VGA. Set the dpi settings to 96 and press 'Ok'. After the installation it will ask you to perform soft reset. Press 'OK'
  5. Now you will find some icons blurry and part of the screen missing. That's ok.
  6. Install m.carroll's pureblack 3 (it fixes graphics and buttons) Thanks m.carroll you rock.
    http://forum.xda-developers.com/show...=566970&page=2
  7. Download Marketplace and install 'Home Screen Customizer' and add something like 'weather'
  8. Perform soft reset.
I can't guarantee 100% but It should work.

Thanks guys.

Update: If you are using sprint and experience incoming ringer issues, install SPNT_TreoProRingerUpdate.
Attached Images
File Type: jpg home.jpg (22.8 KB, 136 views) Click for barcode!
File Type: jpg Start Menu.jpg (26.5 KB, 120 views) Click for barcode!
File Type: jpg explorer.jpg (26.9 KB, 106 views) Click for barcode!
File Type: jpg ie.jpg (38.4 KB, 107 views) Click for barcode!
Attached Files
File Type: cab realvga_11.cab (19.7 KB, 123 views) Click for barcode!
File Type: cab SPNT_TreoProRingerUpdate.CAB (1.53 MB, 54 views) Click for barcode!

Last edited by icongene; 03-17-2010 at 09:48 PM. Reason: update
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Old 03-17-2010, 10:37 AM
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Re: 96 dpi on win 6.5 is working for me

Follow icons lead boys and girls this works perfect!!!!!!
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Old 03-17-2010, 11:29 AM
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Re: 96 dpi on win 6.5 is working for me

thank u kindly for the update
got it runnin on that new mighty rom...again..thx bro
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Last edited by skeegcpp; 03-18-2010 at 12:20 AM.
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Old 03-17-2010, 09:51 PM
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Re: 96 DPI RealVGA on Windows Mobile 6.5

Glad it worked for you guys as well. I haven't found any bugs.
It's working great for me.
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Old 03-18-2010, 02:56 AM
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Re: 96 DPI RealVGA on Windows Mobile 6.5

I think I could get used to this
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Old 03-18-2010, 09:43 AM
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Re: 96 DPI RealVGA on Windows Mobile 6.5

Quote:
Originally Posted by acidhax View Post
I think I could get used to this
yea, definey worth lookin into...however, u did remind me of sumthin, notice how the lines in the graphics get offset(look at the line in between the contacts and update buttons)..any ideas or sumthin to fix that??

Last edited by skeegcpp; 03-18-2010 at 09:54 AM.
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Old 03-18-2010, 04:20 PM
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Re: 96 DPI RealVGA on Windows Mobile 6.5

Easy, just gotta disable the "X / OK" button, the same way you disable the Windows softkey.
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Old 03-19-2010, 10:54 AM
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Re: 96 DPI RealVGA on Windows Mobile 6.5

i set a pic as a background and dont have that issue so maybe its just the theme backgrounds?


edit: im not getting a ring tone now tried advanced config with the skin enabled and disabled

Last edited by ooxteme; 03-19-2010 at 12:07 PM.
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Old 03-19-2010, 01:25 PM
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Re: 96 DPI RealVGA on Windows Mobile 6.5

Quote:
Originally Posted by ooxteme View Post
i set a pic as a background and dont have that issue so maybe its just the theme backgrounds?


edit: im not getting a ring tone now tried advanced config with the skin enabled and disabled
Try installing the attached sprint ringer update. It should fix it.
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Old 03-19-2010, 01:29 PM
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Re: 96 DPI RealVGA on Windows Mobile 6.5

nope nothin been on the phone with sprint got them to send a nice new shiny treo pro i think it has something to do with the headphone jack cause i was listening to songs then got a call and then no more ringers. thought at first it was the canvas getting screwed up with 96dpi but o well
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