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Here you go.
Exract the brn from the zip and put it in your Windows folder. You may want to back up the original file, though. Then re-name the original QD_Bkgd.brn to something else and rename this brn to QD_Bkgd.brn
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Creator of:
WP7 Launcher, SoundPlug, MusicFlo, MacFlo, The iCube Spread the thanks! Click http://forum.ppcgeeks.com/images/but...ost_thanks.gif if someone helps you! Last edited by Musicman247; 02-14-2008 at 01:33 AM. |
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musicman, excellent work with cubes.. lets say i want to use a different background for the quick dial, what do i need to do, resize, format? any advise that you could give me would be greatly appreciated.
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All background sizes need to be 240x320 (w x h)
The Quickdial background and buttons are one image (as shown above): QD_Bkgd.brn Contact squares are 72x75, I think. And the top left corner of the buttons is at 9,9 (9 pixels from the top, 9 pixels from the side). The bottom row of buttons is 251 pixels from the top and spans the entire width of the screen. What I did for the Simpsons one above was take the default A0 screen and the Simpsons background into Gimp. I selected and copied the contact butons then pasted into the Simpsons background and made them a new layer. I then selected, and copied the bottom row of buttons into the background and made them a new layer. Keeping the buttons as seperate layers let me magic wand select the background and erase it from the buttons, leaving only the shadow people and the icons. I then filled in that space with a semi tranparent layer of black, allowing you to see through it to the image. I then saved the image as a bmp and used the bmptobrn program to make it into a brn. |
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thanks
thanks, that worked great. question tho, when i slide my finger to bring the cube up the default back ground and icon pics come up for a hot second then go to my settings, anyway i can stop the default one from popping up entirely?
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Unfortunately that hot second is part of the animation frames. So unless you build (or have someone else build) a new animation for your cube you're stuck with the stock cube popping up for a second.
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