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  #11 (permalink)  
Old 12-02-2009, 01:09 PM
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Re: where are the fps'(first-person-shooters) hiding?

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Originally Posted by evertec View Post
The touch pro2's gaming hardware is actually better than that of the original iphone and 3g (but not 3gs)
I think our GPU is better than the iphone 3gs why?
Remember: Our phones have over twice the resolution as the iphone, This brings me back to my computer gaming days lowering the res to squeeze out more FPS.

Last edited by gutrrob; 12-02-2009 at 02:16 PM.
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Old 12-02-2009, 01:31 PM
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Re: where are the fps'(first-person-shooters) hiding?

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Originally Posted by Exil3d View Post
Sorry to break the news. From Pro 2 and down HTC ppc's, are lacking 3d acceleration. So no 3d game will run over 2fps. Need4speed is a exception. They actually paid to get their game to actually run. From what I hear.
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Old 12-02-2009, 01:37 PM
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Re: where are the fps'(first-person-shooters) hiding?

Guys... Just ignore it. Commenting fuels the fire.
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Old 12-02-2009, 02:08 PM
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Re: where are the fps'(first-person-shooters) hiding?

Quote:
Originally Posted by Exil3d View Post
Sorry to break the news. From Pro 2 and down HTC ppc's, are lacking 3d acceleration. So no 3d game will run over 2fps. Need4speed is a exception. They actually paid to get their game to actually run. From what I hear.
Our phones support OpenGL ES acceleration http://www.youtube.com/watch?v=-ESf9W4Ld0U (Ignore the HD2)

Quote:
Originally Posted by evertec View Post
The touch pro2's gaming hardware is actually better than that of the original iphone and 3g (but not 3gs)
Are there any benchmarks to prove this? I know the CPU is a little faster, because Apple underclocked theirs, but it also has its own dedicated GPU

Last edited by EGOvoruhk; 12-02-2009 at 02:15 PM.
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Old 12-02-2009, 02:37 PM
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Re: where are the fps'(first-person-shooters) hiding?

Remember: Please don't feed the trolls...
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  #16 (permalink)  
Old 12-03-2009, 02:37 AM
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Re: where are the fps'(first-person-shooters) hiding?

Quote:
Originally Posted by nobunschit View Post
Is this w/ the stock rom for the most part? Or should we install the D3D acceleration tweaks to help it?
Honestly, I haven't noticed much of a difference between stock and any of the other drivers out there. So no, it's not necessary to install them but it could help by a few fps.

Quote:
Originally Posted by EGOvoruhk View Post
Are there any benchmarks to prove this? I know the CPU is a little faster, because Apple underclocked theirs, but it also has its own dedicated GPU
Here's the data sheet for the MSM7200, which the diamond through touch pro2 use: http://www.ent.eet-china.com/PDF/200..._RFR_AN_01.pdf It quotes the graphics card as having 4 million 3D triangles per second, and 133 million 3D textured pixels per second fill rate. The iphone 3G has only 1M triangles/sec and 100M pixels/sec, while the 3GS has around 7M triangles/sec and 250M pixels/sec (see http://www.anandtech.com/gadgets/sho...spx?i=3579&p=3) Now granted, these aren't real world benchmarks, but I was talking about what the hardware itself is capable of if the software is correctly written to take advantage of it. My experience with the best 3d software for our phones is that it's comparable to what the iphone 3g can do, so it can be done if developers have an incentive to put the time and resources into the development.
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