Quote:
Originally Posted by nobunschit
Is this w/ the stock rom for the most part? Or should we install the D3D acceleration tweaks to help it?
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Honestly, I haven't noticed much of a difference between stock and any of the other drivers out there. So no, it's not necessary to install them but it could help by a few fps.
Quote:
Originally Posted by EGOvoruhk
Are there any benchmarks to prove this? I know the CPU is a little faster, because Apple underclocked theirs, but it also has its own dedicated GPU
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Here's the data sheet for the MSM7200, which the diamond through touch pro2 use:
http://www.ent.eet-china.com/PDF/200..._RFR_AN_01.pdf It quotes the graphics card as having 4 million 3D triangles per second, and 133 million 3D textured pixels per second fill rate. The iphone 3G has only 1M triangles/sec and 100M pixels/sec, while the 3GS has around 7M triangles/sec and 250M pixels/sec (see
http://www.anandtech.com/gadgets/sho...spx?i=3579&p=3) Now granted, these aren't real world benchmarks, but I was talking about what the hardware itself is capable of if the software is correctly written to take advantage of it. My experience with the best 3d software for our phones is that it's comparable to what the iphone 3g can do, so it can be done if developers have an incentive to put the time and resources into the development.