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A short return to the 3d drivers (and promising results)
One thing I know about this issue is that it has been discussed ad nauseum by Exil3d and while we love him for it...there is some new developments I have come to discover and a lot of it is occurring at xda-developers
For one thing, a new beta driver set by Neo2007 of xda-developers will come out this week http://forum.xda-developers.com/show...&postcount=402 But that's not the reason for this post actually. The reason of this post is because of the Galatea 3d gaming engine that is designed specifically for windows mobile devices by MindPol this beta is a year old but shows a lot of promise http://www.youtube.com/watch?v=BGfO2aZE8Xo and that's not all! The question of 3d acceleration drivers being placebo or actually working will be the question. I have a beta cab of something very unique developed by MindPol attached. Consider this the new "d3d driver demo" I will attach the Neo2007 3d drivers in this post and the MindPol cab. Once the mindpol cab is installed, navigate (in any file explorer) to program files -> Galatea Engine -> Sample -> Animated Fleo run animated Fleo.exe and be amazed at a very good development for 3d acceleration on a windows mobile device |
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Re: A short return to the 3d drivers (and promising results)
yup
I guess we do have the potential for 3d =) scary |
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Re: A short return to the 3d drivers (and promising results)
Mindpol put a trial version of one of their games up on their site, and while it's 2D, it looks and runs GREAT. I really hope they can keep it up and make some exciting games.
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Re: A short return to the 3d drivers (and promising results)
take a look at it in action
http://www.youtube.com/watch?v=qTDC_aZCMaQ interesting the 3d on this device isn't bad actually has me intrigued and impressed...ty to xda and GT for this and I would love to see something like a user shell that is 3d here... |
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Re: A short return to the 3d drivers (and promising results)
I have some questions on the usage of 3d drivers...
What actually uses them? Does anything that's say built into the phone take advantage of them? Does this speed up the touch flo, or make video's play faster? I was under the impression that the program needed to be 3d aware in order to utilize the driver, or am I mistaking? While on the same topic, didn't need for speed include 3d drivers into this game? Just out of curiosity, did someone rip them from the game and make them available via .cab all of the time? Does anyone know if the same kind of work is currently happening for a 2d driver too? Just curious... Last edited by testacon; 09-23-2009 at 01:20 PM. Reason: grammer |
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Re: A short return to the 3d drivers (and promising results)
Quote:
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