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Re: usb Tethering to xbox360 to play live?????
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Re: usb Tethering to xbox360 to play live?????
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"To create a network bridge you must select at least two LAN or High-speed Speed Internet connections that are not being used by Internet Connection Sharing" could it be because I am trying to do this with a playstation 3 or am I just doing something wrong? |
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Re: usb Tethering to xbox360 to play live?????
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__________________
7 windows to rule them all, 7 windows to find them,
7 windows to bring them all, and in the network bind them. Navizon CM&ResProxyKiller nueRom SuspendResume777 |
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Re: usb Tethering to xbox360 to play live?????
I don't think this works on the PS3, cause that program uses Adhoc and the Wii/PS3 doesn't accept Adhoc connections
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Re: usb Tethering to xbox360 to play live?????
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"The Network bridge cannot be configured while other connection property sheets are open" btw thanks for all the help! |
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Re: usb Tethering to xbox360 to play live?????
renagade, I hope you figured it out, cuz you just have too many "properties" windows open. close them all and just have your network connections folder open.
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Re: usb Tethering to xbox360 to play live?????
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All the content is handled by your system, XBL only interprets a few KB of commands a second(like in a shooter, the exact coordinates of each player and shots fired). For example, in the latest section 8 beta demo on XBL: In a party with 1 person for 5 hours, I was at about 168 MB of usage. I've been doing some testing lately and I've determined it's not much playing it all, but being in party chat with a full 8 people will increase usage a good bit. Last edited by intx; 08-25-2009 at 01:45 PM. |
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