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-   -   [CAB] GSM&CDMA Project Android Port and Startup Utility [01/23] FRX04 Reference! (http://forum.ppcgeeks.com/showthread.php?t=114400)

StarLite 10-22-2010 11:09 AM

Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [10/04] BATT UPDATES!
 
Quote:

Originally Posted by arrrghhh (Post 1979142)
Update. The new rootfs/kernels should fix this issue.

I'm using the 20-10 version, is there a newer version that I'm not aware of?

arrrghhh 10-22-2010 11:13 AM

Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [10/04] BATT UPDATES!
 
Quote:

Originally Posted by StarLite (Post 1979161)
I'm using the 20-10 version, is there a newer version that I'm not aware of?

There's a rootfs dated 22-10 - do you have it? For the kernel that appears to be the newest. Why can't you just check the autobuild site...?

InvincibleLiving 10-22-2010 11:17 AM

Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [10/04] BATT UPDATES!
 
Wow, lots of activity in here, been on travel for a few days but I see a few things may never change:

People never search, not even a page back or even a few posts UP on the same page to find an answer...

And Arrhhgghgheeheh (lol) will be a VIP in a matter of hours for all his help in here.

subprime 10-22-2010 01:12 PM

Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [10/04] BATT UPDATES!
 
Quote:

Originally Posted by arrrghhh (Post 1977849)
That would be the headphone jack :p



Mr. Medic is close. Here's the full trick, it's pretty cumbersome - you have to add snd.force_headset=X, where X is - 1=USB headset, 2=3.5mm headset.

Now you also must plug in the headphones while in WinMo, and I believe you also have to make a call so the headphones are being used, while booting Android. I don't think I tested it both ways, I always just did the test call first.

Be warned, this will break ALL other audio. So only audio going thru the headphones will work, regardless of whether or not you have something plugged into them ;) As if that wasn't a bad enough downside, I noticed some very odd noises coming from the speaker (not loud) when I was playing music thru the headphones. So it's not ideal by any means, but it does work. I'm working with the devs to get 3.5mm up (it works for the Blackstone) but there's other more pressing matters ATM unfortunately. Too much to do!

I tried this using the usb headset and it worked perfectly. Also, once I removed the headset I was getting all audio normally. The phone rang thru the external speaker and when I answered the call the audio came thru the internal speaker. For the hell of it I plugged in the ext usb adapter that came with the touch pro to try the 3.5 jack and it worked perfectly too.

arrrghhh 10-22-2010 01:48 PM

Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [10/04] BATT UPDATES!
 
Quote:

Originally Posted by subprime (Post 1979246)
I tried this using the usb headset and it worked perfectly. Also, once I removed the headset I was getting all audio normally. The phone rang thru the external speaker and when I answered the call the audio came thru the internal speaker. For the hell of it I plugged in the ext usb adapter that came with the touch pro to try the 3.5 jack and it worked perfectly too.

Oh really now... I guess I should try this again. It's been a while since I gave it a shot. Thanks for the info.

fishingmedic 10-22-2010 01:48 PM

Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [10/04] BATT UPDATES!
 
Quote:

Originally Posted by InvincibleLiving (Post 1979163)
Wow, lots of activity in here, been on travel for a few days but I see a few things may never change:

People never search, not even a page back or even a few posts UP on the same page to find an answer...

And Arrhhgghgheeheh (lol) will be a VIP in a matter of hours for all his help in here.

If he only got the thanks he deserves for answering the same questions over and over that are clearly marked in Reef's FAQ, lol

fishingmedic 10-22-2010 01:50 PM

Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [10/04] BATT UPDATES!
 
Quote:

Originally Posted by subprime (Post 1979246)
I tried this using the usb headset and it worked perfectly. Also, once I removed the headset I was getting all audio normally. The phone rang thru the external speaker and when I answered the call the audio came thru the internal speaker. For the hell of it I plugged in the ext usb adapter that came with the touch pro to try the 3.5 jack and it worked perfectly too.

So you made the changes as arrggghhhh noted in the startup.txt and used it manually (along with the other changes he noted)? I'm thinking I'm gonna give it a shot this weekend, that would be great if it works like that!

Lsme420 10-22-2010 02:52 PM

Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [10/04] BATT UPDATES!
 
Quote:

Originally Posted by arrrghhh (Post 1979142)
Spare parts -> End Key Behavior.
Sure it is. You get the home button back... Sure long press doesn't work like it used to, but I think that would require changes to the base system which is highly undesirable.
Keep your versions back if it's that big of a deal to you.

Sure it is? So where is the sleep function? Do I have a dead button still?, and to say not to update because of that is lame. Its never a good idea not to update. Its not the same, problem not solved, and not updating is NOT the answer.

subprime 10-22-2010 03:16 PM

Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [10/04] BATT UPDATES!
 
Quote:

Originally Posted by fishingmedic (Post 1979280)
So you made the changes as arrggghhhh noted in the startup.txt and used it manually (along with the other changes he noted)? I'm thinking I'm gonna give it a shot this weekend, that would be great if it works like that!

Yes. Added the line to startup, plugged in the usb headphones, made the call to vm and then ran haret. I don't know if it matters but I'm using the Blazn from 9/29.

Straitup27 10-22-2010 03:22 PM

Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [10/04] BATT UPDATES!
 
ok my search results have been few and haven't mentioned my issue so either its me or i didn't search with correct android lingo,all works well except a few widgets,some when launched force me to soft reset,i have tried a few things as per some results that said they couldn't get widgets working but found no direct mention of launching some forcing device to soft reset

if i have overlooked this issue and the results i apologize and say the let the flaming of me begin :rr:


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