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  #1 (permalink)  
Old 03-20-2012, 02:33 PM
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Re: [TESTING] - NAND OMGB (1.2.3)

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Originally Posted by arrrghhh View Post
I thought we had the Qualcomm MSM7200A. Either way, I do believe we have the Adreno130. Perhaps we're not using the right libs? I don't know.
Like Rhodium, the Hero also has the MSM7200A (A = 65nm vs 90nm for non-A) in GSM phones; 7600 in CDMA/GSM phones. My Telus Rhodium has MSM7601 (the 1 indicating a Broadcom patent workaround).

Hero and Rhodium are very similar hardware-wise, down to the same amount of RAM/ROM.
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Old 03-20-2012, 03:40 PM
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Re: [TESTING] - NAND OMGB (1.2.3)

Quote:
Originally Posted by rete View Post
Like Rhodium, the Hero also has the MSM7200A (A = 65nm vs 90nm for non-A) in GSM phones; 7600 in CDMA/GSM phones. My Telus Rhodium has MSM7601 (the 1 indicating a Broadcom patent workaround).

Hero and Rhodium are very similar hardware-wise, down to the same amount of RAM/ROM.
Yes, but they are not identical. The Magic is also pretty similar, just less RAM. Tattoo/Legend I gather is also pretty similar.
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Old 03-20-2012, 04:26 PM
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Re: [TESTING] - NAND OMGB (1.2.3)

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Originally Posted by arrrghhh View Post
Yes, but they are not identical. The Magic is also pretty similar, just less RAM. Tattoo/Legend I gather is also pretty similar.
Magic supports 1.1 as well and it has the identical chipset to Rhodium again. Legend has much better hardware (MSM7227 with Adreno 200) and supports OpenGL ES 2.

Adreno 130 supports 1.1 - here's what Qualcomm says:

Quote:
Adreno 130 GPU
Included in certain Snapdragon S1 chipsets, the Adreno 130 GPU features complete hardware support for 3D graphics and the APIs you need to deliver industry leading games and engaging UIs on feature phones.

Fixed function graphics pipeline
Enables concurrent CPU, DSP, graphics, and MDP

Supported APIs:
OpenGL ES 1.1
OpenVG 1.1
EGL 1.3
Direct3D Mobile
SVGT 1.2
Direct Draw
GDI

Available on Snapdragon S1 chipsets, including:
MSM7x01
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Old 03-20-2012, 05:01 PM
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Re: [TESTING] - NAND OMGB (1.2.3)

Quote:
Originally Posted by rete View Post
Magic supports 1.1 as well and it has the identical chipset to Rhodium again. Legend has much better hardware (MSM7227 with Adreno 200) and supports OpenGL ES 2.

Adreno 130 supports 1.1 - here's what Qualcomm says:
I'm not calling you a liar, just that there's always been discussion as to whether our hardware supports it or not. Perhaps we just have the wrong lib... Dunno.
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