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-   -   WM 6.5 Kitchen QVGA and VGA Developer Edition (http://forum.ppcgeeks.com/showthread.php?t=54678)

vickylife007 05-03-2009 07:32 PM

Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
 
Quote:

Originally Posted by joshkoss (Post 893049)
anyone got a 21215 qvga sys?

Use Calkulin's SYS posted here, replace the DPI 192 files DPI 96 of any previous build you have. That's what I did. Everything working perfectly, it is indeed a fixed SYS.
http://ppcgeeks.com/forum.ppcgeeks/s...postcount=3395

joshkoss 05-03-2009 07:36 PM

Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
 
Quote:

Originally Posted by vickylife007 (Post 893123)
Use Calkukins SYS posted here, replace the DPI 192 files DPI 96 of any previous build you have. That's what I did. Everything working perfectly, it is indeed a fixed SYS.
http://ppcgeeks.com/forum.ppcgeeks/s...54678&page=340

Thanks Vicky :), sorry i should have searched.. been a long day and i was feeling lazy :)

joshkoss 05-03-2009 07:37 PM

Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
 
Quote:

Originally Posted by joojoobee666 (Post 893107)
You know, your on to something. There is something that isn't right, for sure. If I put to much stuff in my ROM with the 21501 PPCKitchen and base, the corrupted ringtone issue appears. I got it to a point that it was fine until I added one thing....and that one thing did not even have to have any modules in it...so how does that play into it being a relocation issue?

Update: I guess it's not that simple. I just cooked one up. The ringtones worked at first. I enabled Touch Flo, went back to Sounds & Notifications...then *BOOM!*...corrupt....WTF???

this used to happen to me when i was using the new windows mobile widgets from microsoft.. after removing all them from sys, never had issue. i'm just gonna look for working cabs and install from there.

decibel 05-03-2009 07:54 PM

Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
 
Quote:

Originally Posted by joshkoss (Post 893131)
Thanks bro, sorry i should have searched.. been a long day and i was feeling lazy :)

Read that name again....... 'bro'

joshkoss 05-03-2009 07:57 PM

Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
 
Quote:

Originally Posted by decibel (Post 893156)
Read that name again....... 'bro'

sorry, man i need to go to bed :) Gnight all.

decibel 05-03-2009 07:59 PM

Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
 
Quote:

Originally Posted by joojoobee666 (Post 893107)
You know, your on to something. There is something that isn't right, for sure. If I put to much stuff in my ROM with the 21501 PPCKitchen and base, the corrupted ringtone issue appears. I got it to a point that it was fine until I added one thing....and that one thing did not even have to have any modules in it...so how does that play into it being a relocation issue?

Update: I guess it's not that simple. I just cooked one up. The ringtones worked at first. I enabled Touch Flo, went back to Sounds & Notifications...then *BOOM!*...corrupt....WTF???

Quote:

Originally Posted by joshkoss (Post 893133)
this used to happen to me when i was using the new windows mobile widgets from microsoft.. after removing all them from sys, never had issue. i'm just gonna look for working cabs and install from there.

As I said before, WMWidgets seems to be a culprit as riplugin.dll has allocation issues. If I collapse this bad boy down to file before build time, it worky workies. I have to test the above theory of it breaking when manila enables. If that is the case, I should be able to throw a debug log on that and find its culprit.

Memory allocations can be funny in many ways. It's hard to explain how they work, and how G'Reloc/WM'Reloc do what they do. To put your theory to bed about "too many things", that is not the case. I thought it might have been this as well. I had it happen on a regular basis, and I removed like 5 "other oems" from my builds. This dropped the size by 20MB. But the error was still there. It really doesn't have a lot to do with "too much stuff" as it does with 'allocations' in general. There is a thread somewhere explaining how allocations work in 6.5/6.1 and so forth. I believe I read it on the MSDN site. Da_G pointed it to me one day, but I forgot to bookmark it.

joojoobee666 05-03-2009 08:03 PM

Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
 
Quote:

Originally Posted by decibel (Post 893167)
As I said before, WMWidgets seems to be a culprit as riplugin.dll has allocation issues. If I collapse this bad boy down to file before build time, it worky workies. I have to test the above theory of it breaking when manila enables. If that is the case, I should be able to throw a debug log on that and find its culprit.

Memory allocations can be funny in many ways. It's hard to explain how they work, and how G'Reloc/WM'Reloc do what they do. To put your theory to bed about "too many things", that is not the case. I thought it might have been this as well. I had it happen on a regular basis, and I removed like 5 "other oems" from my builds. This dropped the size by 20MB. But the error was still there. It really doesn't have a lot to do with "too much stuff" as it does with 'allocations' in general. There is a thread somewhere explaining how allocations work in 6.5/6.1 and so forth. I believe I read it on the MSDN site. Da_G pointed it to me one day, but I forgot to bookmark it.

WMWidgets was out of the build. It shows up as an option in PPCK and I had it unchecked and the problem is still there.

Also, I do understand the general theory being what G'Reloc and WMreloc do, that's why I don't get why adding more files to the build like I did (i.e. an OEM without modules) would cause particular issue to occur since files don't get allocated.

joojoobee666 05-03-2009 11:36 PM

Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
 
I just switched all my crap over to ervius/bepe kitchen and all my weird problems are gone. No more corrupt ringtones, no more wacked builds where cpl items don't work, where TouchFlo 3d won't load for no apparent reason...

vickylife007 05-03-2009 11:45 PM

Re: WM 6.5 Kitchen QVGA and VGA Developer Edition
 
1 Attachment(s)
Build 21215 is running really great on my titan that I have not bothered to load 21502. The improved sound quality of WMP, faster and smoother scrolling, too good to give up. Not sure 21502 will match 21215.
We however will look forward to newer DPI files in the next builds for excitingly newer feel. Well atleast for the time being customization helps give our phone a new look.

I left this Titanium out of the collections I posted earlier. I like the look of this one, you might like it as well. This Titanium is with a yellow top like in my avatar.

dodgexjeep2000 05-04-2009 03:07 AM

Sprint Touch Pro rom
 
Built with Calku's fixed 21215.

i think this is pretty stable

pretty much clean includes youtube, white phone skin, facebook, ms myphonemp3 trimmer, fingerkeyboard and streaming media.

built for sprint touch pro.

http://www.zshare.net/download/59570913bd909be4/



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