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Re: TF3D Screen Rotation Solved - All Screens!
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Re: TF3D Screen Rotation Solved - All Screens!
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Nope, i don't want an app running in background. So thanks for the info. I was thinking that maybe someone figured out how to rotate 360 doing the things on this thread. So you just confirmed to me that I'm good thanks again |
Re: TF3D Screen Rotation Solved - All Screens!
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Here everyone, I created a cab to install this registry to get this working...
1. Install cab 2. Restart 3. Once restart complete, go to Start Menu and click "ALL PROGRAMS" (This is to allow registy to be accepted completly) 4. Go back to M3D Enjoy... Rotation should function now on M3D... *(SORRY NO 360 DEGRESS) Note if you want rotation to function on all application. install G Config from xda developers and set up applications that you want to respond to rotate... |
Re: TF3D Screen Rotation Solved - All Screens!
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Re: TF3D Screen Rotation Solved - All Screens!
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Re: TF3D Screen Rotation Solved - All Screens!
Search for NETCFv35.ppc.armv4.cab and you should be good
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Re: TF3D Screen Rotation Solved - All Screens!
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First, thanks for the registry edits. Works great!
Now my big question is, when I go into landscape mode, the primary TF3D apps have a wonderful black shaded background which looks so much richer than the dull grey background in the portrait orientations. (Did the landscape background come from another tweak, perhaps?) Is there a way to get the same shaded background in portrait mode? |
Re: TF3D Screen Rotation Solved - All Screens!
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Can you confirm and let me know what registry settings you used if that's the case. I can only get the rotation working 90 degrees such that the earhole is on the left and the microphone is on the right. |
Re: TF3D Screen Rotation Solved - All Screens!
Sorry Yatman. I meant 90.....i'm an idiot.
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Re: TF3D Screen Rotation Solved - All Screens!
No problemo Wedge - just making sure my only (A) in high school math wasn't B.S. LOL!
Have you or have you heard if anyone figured out if the rotation can work if you rotate the phone in the other direction. It seems like unless you use gyrator or something like that, the rotation only works with the earhole on the left and the mic on the right. |
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