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Old 03-13-2008, 11:34 PM
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NBH structure/layout

In my quest to devote some time to learning c# and make this all worthwhile... I am trying understand the structure of the nbh files used for the vogue/titan. I know there there is tools already out there that can get us from an nb to an extracted rom, but I want to try and build something into one application instead of piecing it together with multiple tools (like the kaiser, titan, and vogue kitchens). I guess you could think I want to build something like BuildOS lol

I have found this... http://wiki.xda-developers.com/index...ame=Hermes_NBH


Does anyone know if this is the same for us? Also, if anyone would have examples for nbh and nb decoding... that would be fantastic!

Thanks in advance!
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