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Old 10-06-2008, 02:07 PM
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COD2 on a GF/TC based rom

A thread over at XDA explains how to get the hardware-accelerated version of Aspyr's Call of Duty 2 port running on the Diamond. I'm not going to link to it right now because I'm not sure if their posting of extracted exe's constitutes warez, but anyway...

I can't seem to get the game to run on any rom built with the ghettofreeryder/tobeychris kitchen. I have gotten it to run successfully from the stock Sprint rom, and that's about it. I get an error on any other rom that I've tried (juicy, windsprint, dharvey) that I need 16mb of free memory to run the game, when the memory is obviously available.

Essentially what I'm wondering is what is the difference between the stock rom and those built with the kitchen? Don't the Sprint custom roms need to be built from the stock rom dump? I thought I remembered seeing something about the graphic acceleration chip having 16mb or memory, maybe these custom roms aren't even utilizing the chipset?

I reeeeally want to run a rom better than the stock Sprint rom, but I waste a lot of time playing this game. i really don't know enough about the kitchen to make any sort of conclusions about why it's not running, so I figure I'll come to you guys for help.

I'd be happy to do any sort of testing to figure this out.
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