Quote:
Originally Posted by utee05
Is the clock issue linked to using the Rhodium Manilla? It is something minor that works fine with the workaround, but was just wondering if this will ever get fixed.
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It's a current Rhodium bug.
The manila package we have was ported from a HTC TP2 beta TF3D.
We have our hands on the final version now, and the bugs are being fixed as we speak.