Quote:
Originally Posted by jshaas2
totally guessing, but Mike wouldn't roll out TouchFlo2 or 6.5 until he had it rocking, and stable. My guess would be in a few days...could be tonight though..who knows.
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I think Mike was tweaking his kitchen to work with 6.5 and ran into some issues. Which may account for the delay. One of the things that makes Mike's rom so good is his dedication to stability.
I would guess that Mike may throw a beta of 6.5 and TF3F2 to play with but until it is rock solid stable but Mike would not make another release of TF3D2 until XBMod is finished.... He has proven me wrong before though! LOL
What I would like to see instead is a Mighty ROM (4.16?) with everything EXCEPT the TF3D installed as a sort of test platform for those of us who want to play with TF3D2.
Right now my only issues with TF3D2 on Mighty are memory related and thats not because the ROM is memory intensive it's just that the TF3D2 files take up a lot of memory (although the CFC version helps that) and we already lose some memory because of the old TF3D taking up memory in the ROM.
If we had a full mighty rom without TF3D we could install/uninstall the new TF3D2 versions as XBMod releases them and keep the memory usage down a bit.
I would rather see that than a new Beta featuring it...
From what I hear the new topaz phone canvas is the real issue right now with Manila stability...The devs over at XDA have put up a bounty on a port of that because that is what is holding up some real progress on TF3D2 port.