Re: Graphics Performance issues?
he's right about teeter. The programming is specific for this device so the physics work out great. In the world of video games, physics take up a lot of cpu cycles. Without the right programming, physics can make a game go from 60fps to under 10. I used to see it on my computer at home until nvidia bought up physX. It was all in the drivers, no hardware upgrade required, and physics performance went through the roof.
|