Quote:
Originally Posted by vancomycin
Anyone know how to enable / activate the "call waiting" incoming tone/beep
during active phone calls? I do not receive a sound/tone/beep during active calls.
via registry editor :
looked at registry : HKEY_CURRENT_USER\ControlPanel\Sounds\CallWaiting
and sound set to "callwait.wav" , Script "apr" , category "incall"
I had a friend call me from a landline to test this out while on their mobile. Still no incoming call waiting tone when on initial active call.
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Quote:
Originally Posted by vancomycin
LEAD ROM 03.20.11 SPRINT.exe - this was the version I used. Everything seemed to work okay - except for the "call waiting" alert/beep not happening during an active call.
The only time I see an incoming call otherwise is if I happen to be looking at the phone during my current call.
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I just tested this out by calling myself from another cellphone, and then calling from a land-line phone. I heard a beep sound as you normally would for each ring of the call. The problem doesn't seem to be present in the beta.
Quote:
Originally Posted by briggs
Can someone confirm that we don't have to do the backup procedure?
Also can we still install 16 quick links with the home tab mods made?
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16 quicklinks? The 15 aren't enough, eh? Lol. This is the RSS home tab, so whatever that applies to the RSS home tab will work. Other stuff might not, or will end up taking out the RSS reader, if it doesn't crash your sense.
Quote:
Originally Posted by 22stars
leadpoizon, the only issues i have found so far with this beta (6.29) is when i slide my keyboard out and begin typing in a text message, all of a sudden the phone dialer comes up on the screen - it happens almost every time, and sometimes (not every time) if i decide to just use the on screen keyboard it will get really wide and be half cut off on the screen (it doesn't fit).
otherwise, speed and memory are wicked awesome.
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I've been texting a bit since I flashed the latest beta. I haven't seen any of these problems so far. I'll keep looking and testing.
Quote:
Originally Posted by aqualls
Battery seems to be draining insanely fast with the same things running on the latest beta. I will redownload and reflash and see if it changes. Just wondering if anyone else has this issue. Love the ROM so far, especially 16 quick links. Now I don't have to deal with the lack from CHT...
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Hmm, I'll have to test the battery out more thoroughly. I thought the changes I made would improve memory management, and those might have had an effect on the battery. More rigorous memory checking = more processing power = more battery usage. I'll try to find a median.