Quote:
Originally Posted by BlackDynamite
The benchmark itself may not be using all the RAM. But certainly all the stuff that is running in the background is using RAM.
The fps it is running at probably has about as much influence on these tests as the higher resolution the Evo 3D is running.
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I assure you those phones he was testing in had minimum running in the background..keep in mind that right now we are somehow living with half the ram in our phones..overall 1gb ram is obviously better then 768mb ram..but I'm sure we can both agree they had 0 effect on these benchmarks in particular..and both the SGS2 and Evo3d have 1gb ram..so its a moot point either way we slice the pie...
Yes, higher resolution would effect the gaming score..but productivity would remain unaffected...(sensation has same resolution as Evo3d of qHD)..
Either way the benchmarks on those videos are not very accurate due to Quadrant and even linpack they used both being flawed benchmarks..so far Smartbench and GL bench seem to be the best benchmarks I have seen.
I know GL bench does not account for resolution in calculations..not sure about smartbench..will have to research this..