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Re: Alternatives to current development
I think the primary problem with this is that it would not bypass the very issues with WM6.5 that push me to Android on this phone. For example, sending and receiving texts. Would that just thunk calls down to MAPI under WM6.5, or is it possible to access lower-level radio functions and process all of that directly within Android? If it relies on MAPI then so much additional overhead will be incurred that there will be significant performance penalties. Further, the amount of RAM that WM can make available may not be enough for Android in the first place. I had this problem when I ported Quake 2 to Pocket PC. Some device models simply could not allocate enough contiguous memory for the game to run (20-30 MB). The hardware had enough physical memory, but because of OEM implementation issues it could not allocate such large blocks. These are the sorts of problems that would be encountered running one entire OS on top of another on hardware that is already resource-limited to begin with.
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