Quote:
Originally Posted by arrrghhh
Yea, the picker is the one you want. The additional APK's are other LiveWallpapers themselves.
It's not really battery drain... it's proc power. Our old phones are... old. They don't support OpenGLES2.0, and the processor is slow. Nothing you can really do to overcome that, short of buying a new phone. Seems like there might be a little bit of hw performance to improve upon but not much, devs have done a good job at optimizing gfx performance. The only limit (potentially) is that 30fps limit - Evo had the same issue, although very different hardware. Not sure what the max FPS we could get out of it is, but FPS2D shows 30 with the screen on and like 100+ with it off. I've seen it randomly hit 50, so perhaps there is more hiding in there that's limiting it.
Only so much you can do in software to overcome hardware limitations. I'm not trying to run Windows 7 on my Apple IIe .
|
Well I installed livewallpaperpicker successfully however when i go to run a live wallpaper it gives me an error
"Sorry
The application live wallpaper picker (process android.process.acore) has stopped unexpectedly. Please try again"
Do you happen to know whats causing the app to stop working?