View Single Post
  #3298 (permalink)  
Old 01-22-2011, 04:21 AM
arrrghhh's Avatar
arrrghhh
Testing Extraordinaire
Offline
 
Join Date: Mar 2007
Posts: 3,604
Reputation: 7360
arrrghhh is a trusted member of the communityarrrghhh is a trusted member of the communityarrrghhh is a trusted member of the communityarrrghhh is a trusted member of the communityarrrghhh is a trusted member of the communityarrrghhh is a trusted member of the communityarrrghhh is a trusted member of the communityarrrghhh is a trusted member of the communityarrrghhh is a trusted member of the communityarrrghhh is a trusted member of the communityarrrghhh is a trusted member of the community
Mentioned: 7 Post(s)
Tagged: 0 Thread(s)
Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Quote:
Originally Posted by YnYng View Post
it says that 3d is better, Im curious so i was wonderin what you think the difference is between this and tiad's build in the 3d field? Is it more stable or something? I'm really likin his sense build but i kinda wanna try this too
Quote:
Originally Posted by gtmethod3 View Post
Curious on arrrghhh's thoughts on this as well.

Thanks.
There's no difference. I assume tiad8 is using the *best* libGLES/gralloc combo, which ACL submitted to stinebd - so there should be no difference honestly.

ACL hex-edited the libGLES and bzo and ACL agreed on gralloc settings to match. So these are the same graphics/3d improvements that have been flying around and talked about, just finally committed into the main system image.

The only other difference with FRX04 is what stinebd pointed out - upstream fixes from Google, mainly security-related. Just newest from AOSP!