View Single Post
  #3239 (permalink)  
Old 01-03-2011, 01:07 PM
manekineko's Avatar
manekineko
Regular 'Geeker
Offline
 
Join Date: Jul 2009
Posts: 478
Reputation: 845
manekineko knows their stuffmanekineko knows their stuffmanekineko knows their stuffmanekineko knows their stuffmanekineko knows their stuffmanekineko knows their stuffmanekineko knows their stuff
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Re: [CAB] GSM&CDMA Project Android Port and Startup Utility [11/221] FRX03 Reference!

Quote:
Originally Posted by jlpatte2 View Post
Just got around to trying to play with fxr03 and (also tiad's mods) and they both seem horribly nearly uselessly slow. I had previously had success using blazin2.2 from september as an basically usably quick system, any ideas what I should be looking at to understand the root of my slow speeds?
Quote:
Originally Posted by jerryyyyy View Post
Have to say I agree with you with only 12h experience. I guess this proves the point you can get Android up and running on a TP2, but it is too slow to be useful. Maybe we are missing something. My build is in my signature. I did not OC the Android build. This is all a bit tricky interacting with the Windows Mobile OCing.
FYI, it sounds very much like you two are running into the system process choking the CPU bug that is very common these days. If your build is running significantly less smooth than tiad8's video, this is most likely what's going on:
http://forum.ppcgeeks.com/tp2-androi...x03-tiad8.html

There's a bug that's causing the system process to randomly consume all of the CPU on boot, slowing Android to a crawl. This only happens some of the time, and it's unclear what is causing it, but the devs are aware of the issue and looking into it. It can usually be fixed by making a call to any number, voicemail is an easy one. Alternatively, using Dev Tools => Bad Behavior => crash the system server also usually fixes it.
This post has been thanked 1 times.