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Originally Posted by Musicman247
Instead of posting any facts, you were simply stating your own opinion in a "blog" type fashion. Thus the "cool story, bro" a meme meant to show apathy towards a person's opinion who obviously thinks that theirs should be valued over all others.
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why do you assume that they are claiming their opinion is more important then others?
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I also find it interesting that when I actually did post something relevant (and a pretty darn good fact-based argument at that) it was passed over.
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Can you repeat it again?
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So, "spec haters" anybody decide to take back your judgement until we se an actual working device?
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We know how good it will be performance wise based on the HD2 port and etc..thats not the issue..but based on that we also know the limitations of the original snapdragon based on devices that exist and overall..those being:
1. Subpar GPU
2. 65nm process
3. Older chipset
Realistically speaking the 800mhz chipset that you see now is better then the current snapdragon...why? because I'm pretty sure it can overclock to the same speeds the current one can while having a better GPU and 45nm process and improved tech.
By having a subpar GPU and M$ policy would mean that games would have to be smooth on these lower end chipsets reducing the quality of the games. By having 65nm process means uses more battery life and worse I/O. Old chipset means not supporting some of the newest features and optimizations.
Here is an example of what new snapdragons bring to the table:
High-performance GPU - up to 41M triangles/sec and 245M 3D pixels/sec and dedicated 3D/2D acceleration engines for Open GLES 2.0 and Open VG 1.1 acceleration
This GPU features dedicated 2D Open VG graphics hardware along with 3D hardware which provides faster, higher-quality 2D rendering, simultaneous use of 2D and 3D, and lower power use.
•Hardware-accelerated SVG and Adobe Flash®
•Significant improvements in shader performance over Adreno 200 GPU
•Streaming textures that can combine video, camera, SVG and other image surfaces with 3D graphics
Supported APIs:
OpenGL ES 2.0, OpenGL ES 1.1, OpenVG 1.1, EGL 1.3, Direct3D Mobile, SVGT 1.2, Direct Draw, GDI. Concurrent CPU, DSP, graphics, and MDP
Also it adds native DivX support and an 8th generation GPS(over a 7th)