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Old 07-18-2010, 10:26 PM
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Re: Why sound isn't working on the TP2.

Quote:
Originally Posted by Lioric HTC View Post
Do you have a link or something to a reference about the Adreno being some code in the DSP? (not sarcasm, actually I'm interested in any information about the GPU that we can collect)

From the little available information the Adreno GPU (ATI Imageon) used in our devices is a SoC that happens to have a (dual?) DSP (for audio and video), to me that tells me that the GPU is an actual hardware subsytem and not just some code in the DSP

With that being said, I have the feeling that when we have a working sound, we will automatically have a working GPU (in terms of interrupts), as what it seems is that the audio is handled by one of those dsp's (or an Imageon Mx audio processor)

Im waiting for my Omap DM3730 (with SGX GPU) SoC, after that arrives I will start working on it and will do the some jtag, and then will test Android on that, Im very tempted to do that on the tp2, just not sure that I want to solder my phone (when actually is the only tp2 in my country)

Anyway, it might be of some help if the guy that was debugging with jtag on his phone publishes the pins and the logic level used

If I try that I will prob test it with a Flyswatter interface, hope the ARM11 is somewhat supported

Wish there was a complete msm7600 datasheet available
you are correct, the gpu itself is one of the ATI imageon chips. However, the topaz and rhodium are the only ones with no interrupts for the gpu. Others already have this working like Blackstone and Kovsky.

We have very little info on the gpu itself. Just what's been already documented by research others have done already and through disassembly of most of the oem drivers. I have a post on here about the open gl, but we dont really discuss the hardware.

I believe the pins themselves were already published a while back by others. I know i posted a link on xda about it, ill research and post it here when i find. it.

Last edited by [ACL]; 07-18-2010 at 10:31 PM.
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