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Originally Posted by gTen
Ok but don't forget Apple does not make the phones themselves either..foxconn does...while they may have a larger testing optimization cycle, most of the hardware inside Apple is still made by 3rd party..even if they acquired some of the companies it takes time to integrate them...Samsung on the other hand makes all of the hardware themselves..and android is open source..they don't need google to do anything..and considering they made the GPU I would think they know how to optimize it the best...
Also..Apple may not even bother optimizing it at all aside from battery life and only makes sure their own software works...in no way can I imagine apple running Quake 3 or cycling to HD movies to up their FPS to the max...
When you do a benchmark, multitasking will not show up in your test... benchmarking runs itself as 1 application..if anything you can tweak androids results by killing off some background tasks...otherwise multitasking will not factor in.
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Well a good test would be to run a benchmark with some apps open in the BG as well, that would affect the test. As you know Android has a lot more native tasks open especially on stock ROMs that can't be closed, or re-open as soon as they are killed, that would add to the lag in benchmark times because the processor is also trying to run the BG tasks.
The iPhone can run quake 3 I'd be willing to bet pretty easily. The 3GS can run N64 games on an emulator flawlessly with a wii-remote, I'd like to see the Galaxy do that (not saying it can't, just saying I would like to see it because I will probably get a Vibrant), the iPhone 4 can probably run PS2 or Wii roms.
They do seem to optimize the GPU from what I can tell; I would challenge you to carry around a 3GS for a few days, using apps and such, and see for yourself.
Android may be open source, but Samsung didn't develop it and it is still new to Google, let alone Samsung. They may have made some of the hardware, but customizing an OS to fit your rig takes a while, and Apple has had more time to fit it to one device, regardless of the manufacturer.
But all of this is just moot as far as practical application goes, a benchmark test will show very close results no matter who the "winner" and won't manifest real world handling anyways. Both devices are awesome imo.