View Single Post
  #122 (permalink)  
Old 07-06-2010, 06:03 PM
[ACL]'s Avatar
[ACL]
VIP Member
Offline
Location: NY
 
Join Date: Feb 2010
Posts: 1,534
Reputation: 6350
[ACL] is a trusted member of the community[ACL] is a trusted member of the community[ACL] is a trusted member of the community[ACL] is a trusted member of the community[ACL] is a trusted member of the community[ACL] is a trusted member of the community[ACL] is a trusted member of the community[ACL] is a trusted member of the community[ACL] is a trusted member of the community[ACL] is a trusted member of the community[ACL] is a trusted member of the community
Mentioned: 2 Post(s)
Tagged: 0 Thread(s)
Re: Why sound isn't working on the TP2.

Quote:
Originally Posted by jdmsohc22 View Post
Has anyone from the actual Android Development team chimed in on this at all..?? I'm sure they'd be able to lend a hand in decompiling, coding, etc... Although I still don't see this ever making it to 100%, it would be cool to get some more knowledgeable individuals involved, who actually know what files do what, and most importantly enough most of the Android dev's were most likely WinMo dev's at one point so they'd specifically know what to change and what not..
lol. Actually the knowledge of winmo is small from what i can tell. Most of the devs need to learn wince to reverse engineer everything in linux.

I'm involved in trying to get 3d to work. Phh is also helping and recently we have been able to get some ideas from Cotulla (hd2 kernel guru). I'm not working on sound or anything else.

Take a look at my open gl post if you want to know more on that issue.
Reply With Quote
This post has been thanked 4 times.