Quote:
Originally Posted by bitbank
I would be very grateful if you could provide any help in making things work with the Widcomm stack! I found a good source of BGP100's is dealextreme; they sell it for $24.28 including shipping.
I currently use the Microsoft bluetooth stack in a very simple way to communicate with both the BGP100 and Zeemote:
1) Discover BT devices in range and look at their 6-byte BT address.
2) Compare the first 3 bytes of the BT address (manufacturer code) to the known addresses for BGP100's and Zeemotes. If there's a match, create a socket and connect to the device.
3) Have a thread waiting on recv() from the socket and parse the data.
For both devices, there's no special initialization necessary; they just start spewing data when you connect to them.
Any help you can provide with the Widcomm SDK would be very welcome.
Thanks,
L.B.
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Just a little note here to say that I am actively working on getting the PS3 Sixaxis/DS3 working with Windows Mobile 6.5 with the Widcomm stack. Once I finish that I'll do the M$ stack. Once I finish that I plan on doing the Wiimote. All this combined with your awesome emu should make a lot of people happy. I know I will be.