Quote:
Originally Posted by THE-COPS
I'm not sure of what exactly changed from the previous version, but I'm not noticing anything. I never had any choppiness issues. The pause function appears to work better now.
I think the issues with the games mentioned earlier are mapper issues.
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The framerate issue was pretty choppy before because of several problems. It was most noticeable on games with smooth scrolling scene like the attract mode of GBC SuperMarioDX or GBC Toki Tori. The Genesis sound is now emulated at a higher "sample rate" and should not have any more missing sounds. i received a good idea for a touch screen control scheme and will be implementing that this week. It basically uses my "delta" method along with some translucent buttons. I'll also be working on a version of SmartGear which runs well on WinCE netbooks and GPS units. Not a lot of changes required, but I need to #ifdef out the dependencies on AYGSHELL.DLL and GX.DLL in order to run on WinCE embedded systems.
L.B.
P.S. There have been a lot of good suggestions and feedback coming from this forum lately. Would anyone like to set up a time to chat with me so that we could discuss these ideas in real time? I'm in the Pacific time zone (GMT - 8:00). Let me know...